coros
nomenus-rex
coros | nomenus-rex | |
---|---|---|
2 | 4 | |
13 | 19 | |
- | - | |
1.1 | 0.0 | |
about 1 year ago | over 1 year ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
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coros
-
My experience with C++ 20 coroutines
I tried to create a simple TCP server framework that uses coroutines. So, how it works is that when a read/write operation on a TCP socket blocks, the coroutine gets suspended. The underlying thread that is running the coroutine is then free to run other tasks, so this enables for concurrency with relatively few threads.
- C++ Show and Tell - August 2022
nomenus-rex
- 0.8.1 release
- C++ Show and Tell - August 2022
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Nomenus-rex 0.7.0 was released
As always, a new precompiled (AMD64) version can be found here: https://github.com/ANGulchenko/nomenus-rex
- C++ Show and Tell - April 2022
What are some alternatives?
ReactivePlusPlus - Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.
OpenfoldersBaseProject - C++ base project using modern cmake ninja multi-config, vcpkg and visual studio(if you are on windows) OpenFolders for seamless workflow. For linux, add your build preset at the bottom of CMakePresets.json
rodin - Modern C++17 finite element method and shape optimization framework.
nap - NAP Framework source code
libriscv - C++20 RISC-V RV32/64/128 userspace emulator library
cppcoro - A library of C++ coroutine abstractions for the coroutines TS
chess-deep-rl-cpp - C++ version of my chess-deep-rl project. WIP
chrgfx - Converts to and from tile based graphics from retro video game hardware
ptc-print - A single-header cross-platform library for custom printing to the output stream.