cordova-phaser-typescript-template
Apache Cordova
cordova-phaser-typescript-template | Apache Cordova | |
---|---|---|
1 | 56 | |
19 | 3,593 | |
- | 0.6% | |
0.0 | 4.3 | |
over 1 year ago | 6 days ago | |
TypeScript | JavaScript | |
MIT License | Apache License 2.0 |
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cordova-phaser-typescript-template
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Building a Roguelike Game with TypeScript
Phaser has its caveats, but it has a lot of tutorials. In fact, most stuff I've implemented, I used their tutorial examples as a template. Their API documentation is a bit fuzzy and not everything will be on the first page you hit. After dwelling through GitHub, I forked a nice Cordova Phaser Template with Typescript which has some cool feature out of the box, mainly a BGM player (with Howler.js), Firebase integration and mobile platform support with Cordova on top of a webpack config with a dev server, and of course, Typescript support.
Apache Cordova
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PWAs wont replace native iOS apps
Anyone have experience with/opinions on Apache Cordova? [1]
It seems like it would solve most of the PWA issues. Although I vaguely recall reading that Apple is not too fond of apps that are basically just wrapped web views.
[1] https://cordova.apache.org/
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What's the latest way of submitting pwas to the app stores?
Has anyone tried pwa builder?[2]
Thank you for any insights!
[0]https://cordova.apache.org/
- Apache Cordova: Mobile Apps with HTML, CSS and JavaScript
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Why does everyone "suddenly" hate Single Page Apps?
A little over a decade ago, I worked on the open-source project Apache Cordova/Adobe PhoneGap, first at IBM and later at Adobe. Apache Cordova enables you to build mobile applications using HTML, CSS and JavaScript while targeting multiple platforms with one code base. In today’s technology landscape, mobile is dominated by iOS and Android. In the early 2010’s we were awash in mobile platforms from BlackBerry, Microsoft, Firefox, Tizen, etc. Targeting multiple platforms, including the web, from one codebase was a game changer for overworked development teams.
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The right way to build multi platform apps in 2023 using web tech. ?
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment.
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How to bypass mobile app review thanks to Capacitor, Ionic, and micro frontends 🤯
To be honest, we have not only Capacitor but also Cordova which Capacitor is based on but because Capacitor is more popular, has better community, deals with some problems better, and works beautifully with Ionic Framework I will tell more in a second, I simply recommend Capacitor.
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Wrapping WebApp inside a WebView
Apache Cordova is an example of this. It is also useful if you need to access native code (the camera, database, etc), or to use just as a WebView Container as an application to deploy to the Play store/ App Store
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Flutter or React Native to build a cross-platform app
I've had a lot of success with Vue + Cordova. https://cordova.apache.org/
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What's the best way to create a native phone app with web dev skills?
Ratchet, Ionic, Cordova.
- jesus christ
What are some alternatives?
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
NativeScript - ⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java). Use what you love ❤️ Angular, Capacitor, Ionic, React, Solid, Svelte, Vue with: iOS (UIKit, SwiftUI), Android (View, Jetpack Compose), Dart (Flutter) and you name it compatible.
tiled - Flexible level editor
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
feh - Fire Emblem Heroes, in the browser
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
Visual Studio Code - Visual Studio Code
Ionic Framework - A powerful cross-platform UI toolkit for building native-quality iOS, Android, and Progressive Web Apps with HTML, CSS, and JavaScript.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
howler.js - Javascript audio library for the modern web.
react-native - A framework for building native applications using React