Apache Cordova
tauri
Apache Cordova | tauri | |
---|---|---|
56 | 470 | |
3,592 | 77,375 | |
0.5% | 1.2% | |
4.3 | 9.8 | |
21 days ago | 7 days ago | |
JavaScript | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Apache Cordova
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PWAs wont replace native iOS apps
Anyone have experience with/opinions on Apache Cordova? [1]
It seems like it would solve most of the PWA issues. Although I vaguely recall reading that Apple is not too fond of apps that are basically just wrapped web views.
[1] https://cordova.apache.org/
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What's the latest way of submitting pwas to the app stores?
Has anyone tried pwa builder?[2]
Thank you for any insights!
[0]https://cordova.apache.org/
- Apache Cordova: Mobile Apps with HTML, CSS and JavaScript
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Why does everyone "suddenly" hate Single Page Apps?
A little over a decade ago, I worked on the open-source project Apache Cordova/Adobe PhoneGap, first at IBM and later at Adobe. Apache Cordova enables you to build mobile applications using HTML, CSS and JavaScript while targeting multiple platforms with one code base. In today’s technology landscape, mobile is dominated by iOS and Android. In the early 2010’s we were awash in mobile platforms from BlackBerry, Microsoft, Firefox, Tizen, etc. Targeting multiple platforms, including the web, from one codebase was a game changer for overworked development teams.
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The right way to build multi platform apps in 2023 using web tech. ?
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment.
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How to bypass mobile app review thanks to Capacitor, Ionic, and micro frontends 🤯
To be honest, we have not only Capacitor but also Cordova which Capacitor is based on but because Capacitor is more popular, has better community, deals with some problems better, and works beautifully with Ionic Framework I will tell more in a second, I simply recommend Capacitor.
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Wrapping WebApp inside a WebView
Apache Cordova is an example of this. It is also useful if you need to access native code (the camera, database, etc), or to use just as a WebView Container as an application to deploy to the Play store/ App Store
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Flutter or React Native to build a cross-platform app
I've had a lot of success with Vue + Cordova. https://cordova.apache.org/
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What's the best way to create a native phone app with web dev skills?
Ratchet, Ionic, Cordova.
- jesus christ
tauri
- Ask HN: Best stack for building a desktop app?
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Tauri CRUD Boilerplate
Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
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Show HN: Floro – Visual Version Control for static assets and strings
Hey Thanks!
Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.
I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Interview with Colin Lienard, Founder of GitLight
Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
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Building W-9 Crafter
Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
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Tauri + React + ShadcnUI
First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
- Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
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Tauri - Rust, Js and Native Apps
Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
What are some alternatives?
NativeScript - ⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java). Use what you love ❤️ Angular, Capacitor, Ionic, React, Solid, Svelte, Vue with: iOS (UIKit, SwiftUI), Android (View, Jetpack Compose), Dart (Flutter) and you name it compatible.
Wails - Create beautiful applications using Go
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
neutralinojs - Portable and lightweight cross-platform desktop application development framework
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
Ionic Framework - A powerful cross-platform UI toolkit for building native-quality iOS, Android, and Progressive Web Apps with HTML, CSS, and JavaScript.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
react-native - A framework for building native applications using React
iced - A cross-platform GUI library for Rust, inspired by Elm