continuable
ServerRecast
continuable | ServerRecast | |
---|---|---|
3 | 1 | |
812 | 86 | |
- | - | |
5.2 | 0.0 | |
8 months ago | over 2 years ago | |
C++ | C++ | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
continuable
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SAF, a scheduler aware future/promise (in the Asio ecosystem)
cool. how does this compare to https://naios.github.io/continuable/ ?
- Scriptable Headless Player Bots and independent ECS in a Custom UE C++ Server for MMO(RPG)s.
- A custom C++ server for the Unreal Engine 5, optimized for MMO(RPG)s.
ServerRecast
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A custom C++ server for the Unreal Engine 5, optimized for MMO(RPG)s.
For initial tests you can use https://github.com/darkwere/ServerRecast to export a .obj from inside Unreal and import it into the RecastDemo.
What are some alternatives?
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