constructive-symmetry
scratch-www
constructive-symmetry | scratch-www | |
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6 | 804 | |
11 | 1,559 | |
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5.5 | 9.9 | |
2 months ago | 2 days ago | |
JavaScript | ||
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
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constructive-symmetry
- Questions similar to Collatz in their simplicity to understand the premise?
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Venturing into advanced areas of maths without proper prerequisites is magical
That's one thing I had in the back of my mind when I was developing the metaphor of God's Textbook of Mathematics, which understands exactly where a student is at and modifies its presentation accordingly, in my essay "Kevin Bacon and the Stern-Brocot Tree"
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If one textbook for all of the (known) mathematics existed, how would the table of contents look?
You might be very interested in my essay, Kevin Bacon and the Stern-Brocot tree, in which I build a similar metaphor, though my focus is guessing what the very beginning of the book looks like.
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Parallel curves of cubic Béziers
I have a small sample of what I did, as a mechanical calculator for the dihedral group D_6 available in this repo
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my 5 year old son...
I have been working on this exact question. My answer is not quite ready for children, but if you can put some legwork in, you might be able to bridge some of the gaps. You can preview my answer here: https://github.com/constructive-symmetry/constructive-symmetry
scratch-www
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Ask HN: Modern Day Equivalent to HyperCard?
LiveCode is about the closest literal logical successor to HyperCard.
https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1
That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from.
https://scratch.mit.edu
- Scratch is the largest free coding community for kids
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Screen-free coding for children: the xylophone maze
and https://codecombat.com, which has been around for a while now.
I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I think when kids grok these things these apps become just types of glofiried education flavoured video games. There are a lot of things in kodable for instance that I feel are just basic web games with coding terms slapped on it.
https://scratch.mit.edu/ is more like 'programming' imo, even at the level of the objective -- having a blank canvas to create something. It seems a little advanced for my kids right now though.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
+1 Scratch! My son started with it, then expanded into Roblox/Lua.
Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music.
https://scratch.mit.edu/
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Ask HN: Platform for kids to learn how to code
Scratch.mit.edu is a highly-recommended place to start [1] https://scratch.mit.edu/
> Scratch is the world’s largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the Scratch Foundation, a nonprofit organization. [2]
1: https://scratch.mit.edu/
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Eligiendo un computador para desarrollo
https://scratch.mit.edu/ (Scratch version 2)
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i swear to god if i keep seeing projects abt these 4 franchises every single day i'm gonna break someone's kneecaps
Someone who uses scratch.mit.edu (like me)
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How to learn coding without a degree
Now that I think of it, I did start game development on scratch before going right into java (because of minecraft).
- Copii si programarea
- Teen school project
What are some alternatives?
Node RED - Low-code programming for event-driven applications
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
blockly - The web-based visual programming editor.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
processing - Source code for the Processing Core and Development Environment (PDE)
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
twinejs - Twine, a tool for telling interactive, nonlinear stories
curriculum - The open curriculum for learning web development
PhysicsExamples2D - Examples of various Unity 2D Physics components and features.
advent-of-code-2021
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
RenPy - The Ren'Py Visual Novel Engine