conrod
vgtk
conrod | vgtk | |
---|---|---|
5 | 14 | |
3,351 | 1,046 | |
0.5% | - | |
1.8 | 0.0 | |
over 2 years ago | over 2 years ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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conrod
- Hey Rustaceans! Got an easy question? Ask here (42/2021)!
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qoin: gRPC API for MediaPipe
This is a desktop application that a pointer moves in the display following hand moving. It is written in Rust using conrod as the GUI framework. There is no official gRPC implementation, but we can use such as tonic.
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Rust GUI: Introduction, a.k.a. the state of Rust GUI libraries (As of January 2021)
Conrod
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Can you combine piston and conrod libraries?
If anyone is reading this in the future, there is an example at https://github.com/PistonDevelopers/conrod/tree/master/backends/conrod_piston.
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Dyon – A rusty dynamically typed scripting language
Also check out conrod[0] which is from the same group. One of the really awesome GUI projects in rust that sticks out in my mind.
[0]: https://github.com/PistonDevelopers/conrod
vgtk
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Rust: State of GUI, December 2022 – KAS blog
A pretty fun Rust GUI experienc is vgtk[0], which is doing a bunch of macro magic to give a "we're coding in React" vibe to GTK+. I don't really have a specific thing I want to code in a native GUI at the moment but if I did I think this would be the most tempting for me.
[0]: https://github.com/bodil/vgtk/
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Code bloat has become astronomical
a stateful GUI markup language is react. it is not yet the case that react-like code works for desktop, though there are cool examples like vgtk https://github.com/bodil/vgtk
- Vgtk - A declarative desktop ui framework for rust built on gtk and gtk-rs
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A declarative desktop UI framework for Rust built on GTK and GTK-rs
from what i gather from https://github.com/bodil/vgtk/issues/78, you're better off using realm
I'm always curious to see these projects, because I've been experimenting with a React renderer for the GJS bindings for a while. It's frustrating because GTK "feels like" it's so close to being able to support a vdom/declarative paradigm, but the devil is in the details.
The simple use-cases like "Window > Box > Label" are easy to get going. The more complex widgets like Stack/Grid/TreeView ... aren't.
This project seems to have the same issue: https://github.com/bodil/vgtk/issues/40
This is made more difficult now GTK4 has removed the Container base class, so there's no longer a unified interface for adding children (although it had caveats in the first place).
I totally get the GTK view that (presumably) specific widgets are more intuitive with specific add/remove APIs (like the grid - one doesn't really "appendChild" to a grid).
It just feels like: if there was a consistent container API comparable to the web's appendChild approach, a vdom/declarative approach would require only a very light wrapper. Without it, I keep coming back to the idea of implementing wrapper widgets that expose that consistent API instead. And that's just not something I want to maintain - effectively duplicating each GTK widget for the purpose of making it fit into a tree model.
It's also a problem of trying to wrap richer functionality (pack_start and pack_end) into a simpler set (append only) of course.
So I don't know exactly what my point is :) Perhaps cautioning the reader that the simplicity of the approach comes with a catch.
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Hacker News top posts: May 28, 2022
A declarative desktop UI framework for Rust built on GTK and GTK-rs\ (23 comments)
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Newbie here. Just finished reading the book. What now?
Build your own To-do List Application in Rust: https://bodil.lol/vgtk/
What are some alternatives?
Azul - Desktop GUI Framework
neon - Neon: Serverless Postgres. We separated storage and compute to offer autoscaling, branching, and bottomless storage.
imgui-rs - Rust bindings for Dear ImGui
headway - Self-hostable maps stack, powered by OpenStreetMap.
Native Windows GUI - A light windows GUI toolkit for rust
orbtk - The Rust UI-Toolkit.
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
areweguiyet - A website built for the Rust community
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
piet - An abstraction for 2D graphics.
libui-rs - Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
Relm4 - Build truly native applications with ease!