confcache
By fxttr
icecream
Distributed compiler with a central scheduler to share build load (by icecc)
confcache | icecream | |
---|---|---|
1 | 16 | |
0 | 1,553 | |
- | 0.6% | |
10.0 | 0.0 | |
over 3 years ago | 4 days ago | |
Python | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
confcache
Posts with mentions or reviews of confcache.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-22.
-
Ccache – a fast C/C++ compiler cache
Many years ago there was confcache¹, that for a time was integrated in to portage via a FEATURES flag for Gentoo users. It wasn't particularly useful in the general case, and never really worked that well in practice. I don't recall the idea really taking off anywhere else, and I can't remember when it finally disappeared in Gentoo either(but it was a looooong time ago).
¹ The only source I've found right now is https://github.com/fxttr/confcache
icecream
Posts with mentions or reviews of icecream.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-01.
- Icecream: Distributed compiler with a central scheduler to share build load
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Distcc: A fast, free distributed C/C++ compiler
Related
https://github.com/icecc/icecream - another option that does what distcc does, but aimed at a somewhat different use case.
https://ccache.dev/ - a similar idea but provides caching of build outputs instead of distributing builds. You can use it together with distcc to achieve even better performance.
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Do you use ccache to speed up compilation times
Of course! The github readme provides a lot of info - https://github.com/icecc/icecream
- GitHub - icecc/icecream: Distributed compiler with a central scheduler to share build load
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Ccache – a fast C/C++ compiler cache
If you like distcc, did you ever give icecc a try?
https://github.com/icecc/icecream
I never had the time to set it up properly, but by the looks of it, it should be even better.
- People who use distributed builds, how do you handle many compilers?
- Fuchsia Workstation
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Give local devices a way to connect to clients? - openvpn
I would like to have a icecc setup I can vpn into. It seems that with normal configs the clients can talk to the scheduler, but the scheduler cant connect to the clients as it tries to connect to the device running the openvpn server not the one behind it. How could I make my openvpn clients appear almost as physical devices on the network, with unique IP's that local devices can connect to; or if that is unnecessary how could I solve this?
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ccache 4.6 released
Glad to see a new release on this! I've read worrying news about the state of icecc, and the followup uncertain news on sccache, so I hope at least some part of the tooling is in a good shape.
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Best way to manage dependencies with c++?
I always wanted to try to use cmake-conan so I could let Conan grab all packages but have a neat cmake script being in charge of what gets built when. Also, this would allow me to easily switch between CMake fetchcontent and Conan packages that may or may not be stashed automatically on a local Artifactory server. Secondly, since now all build requirements are stashed on a server and binary reproducible, you could concider adding icecream and ccache into the mix. (Try running a node one of your buildservers for massive speadups with icecream) This however does require a reproducible build environment (by configure script) which conan again is really good in.