concurrencpp
fprime
concurrencpp | fprime | |
---|---|---|
16 | 74 | |
2,117 | 9,913 | |
- | 0.4% | |
1.0 | 9.2 | |
19 days ago | 4 days ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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concurrencpp
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Is anyone using coroutines seriously?
I am using concurrencpp for my project. What I like about it is that it's basically a thread pool factory with coroutines. It allows for better structuring / organizing of multithreaded work. So for me the main advantage of coroutines is that the code looks easier to follow
- Concurrencpp – a C++20 library for coroutines and executors
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Comparing asio to unifex
Equivalent concurrencpp code:
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Do you think the current asynchronous models (executors, senders) are too complicated and really we just need channels and coroutines running on a thread pool?
I agree. I use concurrencpp for the exact use case you described - coroutines running on simple-to-understand-executors which return some asynchronous pipe for communication.
- concurrencpp version 0.1.6 has been released!
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What happens if you co_await a std::future, and why is it a bad idea? - The Old New Thing
If you look at concurrencpp, you can control exactly where and how coroutines are resumed, using executors.
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Collecting the best C++ practices
concurrencpp. Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all.
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C++ Coroutines from scratch - Phil Nash - Meeting C++ 2022
Just use a good third party library like concurrencpp .
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Header-only C++14 quality thread pool
Hi, I am looking for a header-only C++14 (or lower) quality thread pool. Ideally, it would be similar to BS::thread_pool but in C++14. Most of them I find on GitHub are bloated (e.g. concurrencpp) or have many open Issues. Ideal usage would be similar to:
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Good repos for beginners to browse that follow best modern C++ practices (including testing, static analysis etc...)
I use concurrencpp for my asynchronous code and the repo is written in modern cpp, with tests, sanitizers and what not.
fprime
- Fprime – A flight software and embedded systems framework by NASA
- F Prime – Flight software framework by NASA
- F': NASA Ingenuity Open-Source Flight Software Framework
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Help finding flight software learning resources
Does anyone have any suggestions for learning to write flight software or have any resources to learn from? I'm not necessarily looking for a framework to learn either, unless you think I should be focusing on something like https://nasa.github.io/fprime/. At this point, I don't know what I don't know... what should I be focusing on?
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What version of C++ does JPL use?
F´ (F Prime) is originally developed at JPL, which is written under the C++11 standard. The linked video should be based on JPL Institutional Coding Standard for the C Programming Language, which is a guideline for C. They should be using C++11 nowadays.
- GitHub - nasa/fprime: F' - A flight software and embedded systems framework
- Mars-Hubschrauber Ingenuity übertraf alle Erwartungen: Die kleine Helikopterdrohne begleitet den Rover Perseverance seit zwei Jahren – niemand hätte gedacht, dass er so lange durchhält
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Mars Ingenuity helicopter breaks record for speed and altitude, NASA says
The navigation camera is something you can buy online, the other terrain camera is a Sony IMX 214, The flight software is on github, the altimeter is from sparkfun.
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[ANN] NASA's Ogma -- now with FPrime support
[1] https://github.com/nasa/fprime
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NASA should switch to Arch, bro 😎
Probes and satellites either user custom made os, or proprietary real time OS like VxWorks, or more recently open source fprime.
What are some alternatives?
libunifex - Unified Executors
ardupilot - ArduPlane, ArduCopter, ArduRover, ArduSub source
asio-grpc - Asynchronous gRPC with Asio/unified executors
cFS - The Core Flight System (cFS)
sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Awesome-Linux-Software - 🐧 A list of awesome Linux softwares
PhotonLibOS - Probably the fastest coroutine lib in the world!
Visual Studio Code - Visual Studio Code
coost - A tiny boost library in C++11.
seL4 - The seL4 microkernel
ue5coro - A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.
Netdata - The open-source observability platform everyone needs