computer-engineering-resources VS Architecture-of-consoles

Compare computer-engineering-resources vs Architecture-of-consoles and see what are their differences.

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computer-engineering-resources Architecture-of-consoles
2 3
186 308
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4.4 8.7
24 days ago about 2 months ago
Creative Commons Zero v1.0 Universal Creative Commons Attribution 4.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

computer-engineering-resources

Posts with mentions or reviews of computer-engineering-resources. We have used some of these posts to build our list of alternatives and similar projects.

Architecture-of-consoles

Posts with mentions or reviews of Architecture-of-consoles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-23.
  • PlayStation 3 Architecture | A Practical Analysis
    1 project | reddit.com/r/emulation | 21 Oct 2021
    Yeah, if anyone spots other issues can you log it first on the repo please? (https://github.com/flipacholas/Architecture-of-consoles/issues). Hope I don't sound too bossy, it's just that I can organise it better considering other forums may also spot mistakes.
  • Playstation 3 Architecture
    1 project | news.ycombinator.com | 20 Oct 2021
    Alternative edition without styles: https://classic.copetti.org/writings/consoles/playstation-3/

    (ideal if you use accessibility tools, like text to speech, or want to read from an eBook or legacy browser)

    If you spot a mistake, please log an issue on the repo (https://github.com/flipacholas/Architecture-of-consoles). Thanks!

  • Architecture of the Playstation
    2 projects | news.ycombinator.com | 23 Jun 2021
    Oh what an amazing feeling seeing one of my articles here. Let me share you a bit of history about this one:

    - A year ago, an old version of this article got shared in hn (https://news.ycombinator.com/item?id=22932134) and since then, google started positioning my site in their search results, and many forums started noticing the site. Yay!

    - Fast forward, I graduated from uni, continued working on more articles in my free time, and with all the newly acquired knowledge, I decided to re-write the old PS1 article to make it much more informational and accurate - This is the one you are seeing right now.

    - The rewrite wasn’t easy, though. Luckily, I found very kind and talented experts that lent me a hand, you can see them credited in the ‘Changelog’ at the end of the article. Curiously enough, we are still debating on Discord about some discrepancies regarding the main diagram shown in the article. LSI’s docs (the CPU manufacturer) and Sony’s docs contradict each other when they explain the layout of the CPU’s ‘main’ bus! But don’t worry about it, it doesn’t affect any statement in the article. It’s more of a need to have everything as accurate as possible.

    Finally, I’m always open to comments, improvements, suggestions, anything really! I share the writings here (https://github.com/flipacholas/Architecture-of-consoles) to discuss improvements but you can also find my email in the site.

What are some alternatives?

When comparing computer-engineering-resources and Architecture-of-consoles you can also consider the following projects:

scse_computer_engineering_guide - The complete course reviews for SCSE Computer Engineering students and student-to-bes

Kaiserreich-4 - Issue tracker for Kaiserreich for Hearts of Iron 4