computecpp-sdk
LVGLBuilder
computecpp-sdk | LVGLBuilder | |
---|---|---|
1 | 1 | |
311 | 381 | |
- | - | |
0.0 | 1.8 | |
9 months ago | about 2 years ago | |
C | C | |
GNU General Public License v3.0 or later | MIT License |
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computecpp-sdk
-
SYCL
Codeplay's cmake files define a add_sycl_to_target. With that, it's fairly easy to include the sycl compilation steps into your project, works under both windows and linux.
LVGLBuilder
What are some alternatives?
oneDPL - oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html
lv_drivers - TFT and touch pad drivers for LVGL embedded GUI library
cdecl - Composing and deciphering C (or C++) declarations or casts, aka โโgibberish.โโ
SSVOpenHexagon - C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects.
zsync2 - Rewrite of https://github.com/AppImage/zsync-curl, using modern C++, providing both a library and standalone tools.
flecs - A fast entity component system (ECS) for C & C++
clinfo - Print all known information about all available OpenCL platforms and devices in the system
Motion_Control_Examples - Software examples for Thorlabs motion control products (e.g. T-Cube, K-Cube, and benchtop brushless, DC, stepper, and Piezo motor controllers)
Kernels - This is a set of simple programs that can be used to explore the features of a parallel platform.