component-model
wajic
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component-model | wajic | |
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33 | 6 | |
828 | 181 | |
6.6% | - | |
8.2 | 0.0 | |
about 16 hours ago | about 2 years ago | |
Python | JavaScript | |
GNU General Public License v3.0 or later | zlib License |
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component-model
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Tree-shaking, the horticulturally misguided algorithm
I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.
At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.
I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.
[1] https://github.com/WebAssembly/component-model?tab=readme-ov...
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Missing the Point of WebAssembly
While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...
WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.
Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...
It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.
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Steel – An embedded scheme interpreter in Rust
A. Sure, but it isn't sufficiently beneficial for the cost.
B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model
C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...
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Bring garbage collected programming languages efficiently to WebAssembly
AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:
- reference types: https://github.com/WebAssembly/reference-types/blob/master/p...
- interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...
- component model: https://github.com/WebAssembly/component-model
If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.
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Rust Is Surging Ahead in WebAssembly (For Now)
The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...
Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.
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Reaching the Unix Philosophy's Logical Extreme with WebAssembly
The WASM Component Model
https://github.com/WebAssembly/component-model
- WASI: WebAssembly System Interface
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Introducing - Wasmer Runtime 4.0
Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
- How WebAssembly Is Eating the Database
wajic
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CoWasm: An alternative to Emscripten, based on Zig (demo: Python in the browser)
This is a slim alternative to Emscripten which focuses only on the C/C++ <=> JS interoperability part:
https://github.com/schellingb/wajic
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From a WebAssembly Perspective
There's actually a super interesting project called wajic here:
https://github.com/schellingb/wajic
It's basically clang plus wasm-opt and some magic pixie dust which enables some of the most important features of Emscripten, but without the whole 'technology zoo' :)
- Zig and WASM
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WebAssembly and C++
There's now an interesting alternative to Emscripten called WaJIC:
https://github.com/schellingb/wajic
Enables most of the "Emscripten magic" (like embedding Javascript code into C/C++ files), but in a more bare bones package (apart from clang it essentially just uses the wasm-opt tool from Binaryen for post-processing).
(to be clear, wajic has fewer out-of-the-box features than Emscripten, but it might be an alternative for very small projects which don't need all the compatibility shims which are coming with Emscripten, while still providing tools for calling between C/C++ and JS.
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Show HN: How to compile C/C++ for WASM, pure Clang, no libs, no framework
Since I haven't seen it mentioned in the comments yet, here's another interesting project in the general area of "WASM without Emscripten":
https://github.com/schellingb/wajic
This provides an alternative implementation of Emscripten's EM_JS() magic (embed Javascript snippets right in the C/C++ source code), but without the Emscripten SDK. It still needs some additional tools next to Clang, so it sits somewhere between "pure Clang" and "full Emscripten SDK".
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Writing bindings to `dos-like` for Rust: some lessons learned
Alas, although there is WebAssembly support in the original dos-like, it is still not supported in the bindings for Rust. It would require a Rust toolchain to integrate with WAjic, which I am pretty much unfamiliar with. If you have any idea on how to achieve this, I would love to know.
What are some alternatives?
wit-bindgen - A language binding generator for WebAssembly interface types
multi-memory - Multiple per-module memories for Wasm
bartholomew - The Micro-CMS for WebAssembly and Spin
cib - clang running in browser (wasm)
spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.
clang-wasm - How to build webassembly files with nothing other than standard Clang/llvm.
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
v86 - x86 PC emulator and x86-to-wasm JIT, running in the browser
spec - WebAssembly specification, reference interpreter, and test suite.
minimal-zig-wasm-canvas - A minimal example showing how HTML5's canvas, wasm memory and zig can interact.
proposals - Tracking WebAssembly proposals
dos-like - Engine for making things with a MS-DOS feel, but for modern platforms