component-model
gc
component-model | gc | |
---|---|---|
33 | 43 | |
837 | 929 | |
4.3% | 1.7% | |
8.2 | 9.3 | |
1 day ago | 4 days ago | |
Python | WebAssembly | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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component-model
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Tree-shaking, the horticulturally misguided algorithm
I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.
At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.
I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.
[1] https://github.com/WebAssembly/component-model?tab=readme-ov...
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Missing the Point of WebAssembly
While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...
WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.
Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...
It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.
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Steel – An embedded scheme interpreter in Rust
A. Sure, but it isn't sufficiently beneficial for the cost.
B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model
C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...
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Bring garbage collected programming languages efficiently to WebAssembly
AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:
- reference types: https://github.com/WebAssembly/reference-types/blob/master/p...
- interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...
- component model: https://github.com/WebAssembly/component-model
If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.
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Rust Is Surging Ahead in WebAssembly (For Now)
The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...
Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.
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Reaching the Unix Philosophy's Logical Extreme with WebAssembly
The WASM Component Model
https://github.com/WebAssembly/component-model
- WASI: WebAssembly System Interface
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Introducing - Wasmer Runtime 4.0
Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
- How WebAssembly Is Eating the Database
gc
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Bring garbage collected programming languages efficiently to WebAssembly
It may take some time for WasmGC to be usable by .NET. Based on the discussions the first version of WasmGC does not have a good way to handle a few .NET specific scenarios, and said scenarios are "post-post-mvp". [0]
My concern, of course, is that there is not much incentive for those features to be added if .NET is the only platform that needs them... at that point having a form of 'include' (to where a specific GC version can just be cached and loaded by another WASM assembly) would be more useful, despite the pain it would create.
[0] - https://github.com/WebAssembly/gc/issues/77
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WasmGC – Compile and run GC languages such as Kotlin, Java in Chrome browser
Yes, that's definitely true: a single GC will not be optimal for everything, or even possible. Atm interior pointers are not supported at all, for example, but they are on the roadmap for later:
https://github.com/WebAssembly/gc/blob/main/proposals/gc/Pos...
What launched now is enough WasmGC to support a big and useful set of languages (Java, Kotlin, Dart, OCaml, Scheme), but a lot more work will be required here!
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Learn WebAssembly by writing small programs
GC proposal is from 2018: https://github.com/WebAssembly/proposals/issues/16 and there’s code: https://github.com/WebAssembly/gc/blob/master/proposals/gc/O...
Seems like an awefully long time for progress to be made, given all the possibilities it would unlock.
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The state of modern Web development and perspectives on improvements
First is the size. Writing a server-side and client-side program is possible with Rust, and the resulting WASM package will be small enough. At the same time, Microsoft Blazor converts C# code to WASM, but the client delivery has to include the reduced .NET runtime, taking several megabytes for a script. The same is true for GoLang, even with an attempt to reduce the runtime delivery in TinyGo WASM. Developers want to work with their favorite languages, whether it is Java, Kotlin, Dart, C#, F#, Swift, Ruby, Python, C, C++, GoLang, or Rust. These languages produce groups of runtimes. For example, JVM and .NET have many common parts, Ruby and Python are dynamically interpreted at runtime, and all mentioned depend on automatic garbage collection. For smaller WASM packages, browser vendors can include extended runtime implementations, for example, by delivering a general garbage collector as part of WASM. Garbage collection support by WASM is currently in progress: WASM GC, .NET WASM Notes.
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Douglas Crockford: “We should stop using JavaScript”
My understanding is that the main limitation is technical. WASM doens't do GC or the host system calling conventions and cannot interact directly with object from Javascript because of this. However, this is being worked[0] on and will be solved eventually. Even without this the performance overhead of bridging to JS is low enough that WASM frameworks can beat out React.
0: https://github.com/WebAssembly/gc/blob/main/proposals/gc/Ove...
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Question: WasmGC and state shared with JS with Kotlin/wasm or Multiplatform?
I’ve just watched a video on YouTube from Google I/O 2023 on Flutter for the web. Kevin Moore explains that Flutter can compile to Wasm, but now that GC support has been added to the standard and WasmGC is supported in Chromium and Firefox, I’m quite intrigued.
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Will implementing garbage collection in WebAssembly speed up Blazor?
I have found the main thread about using WebAssembly GC in C#: https://github.com/WebAssembly/gc/issues/77. If I understand it correctly, it is not possible to use the current prototype version of GC in C#.
- GC Extension for WebAssembly
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Blazor United - When it ships it would be the most glorious way to do web with .NET
The .net team has given their notes on it, the concern is more on the memory layout from what I remember. Though it may be possible still. The runtime would likely still ship some gc code, but only a subset for cases not supported by the wasm gc itself and a few more for interfacing with the gc service, which overall should still result on smaller payloads compared to current sizes.
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Kernel-WASM: Sandboxed kernel mode WebAssembly runtime for Linux
I assume that's one of the parts of the work done at https://github.com/WebAssembly/gc - not happening any soon yet, but it'll eventually be done.
What are some alternatives?
wit-bindgen - A language binding generator for WebAssembly interface types
dotnet-webgl-sample - .NET + WebAssembly + WebGL = 💖
bartholomew - The Micro-CMS for WebAssembly and Spin
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.
wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
simd - Branch of the spec repo scoped to discussion of SIMD in WebAssembly
spec - WebAssembly specification, reference interpreter, and test suite.
Mono - Mono open source ECMA CLI, C# and .NET implementation.
proposals - Tracking WebAssembly proposals
v86 - x86 PC emulator and x86-to-wasm JIT, running in the browser