component-model VS WASI

Compare component-model vs WASI and see what are their differences.

component-model

Repository for design and specification of the Component Model (by WebAssembly)

WASI

WebAssembly System Interface (by WebAssembly)
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component-model WASI
33 45
837 4,604
4.3% 1.7%
8.2 6.9
1 day ago 10 days ago
Python Rust
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

component-model

Posts with mentions or reviews of component-model. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.
  • Tree-shaking, the horticulturally misguided algorithm
    6 projects | news.ycombinator.com | 13 Apr 2024
    I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.

    At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.

    I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.

    [1] https://github.com/WebAssembly/component-model?tab=readme-ov...

  • 3D and 2D: Testing out my cross-platform graphics engine
    17 projects | news.ycombinator.com | 2 Apr 2024
    Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.

    To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.

    IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.

    On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?

    [0]: https://github.com/WebAssembly/component-model/blob/main/des...

    [1]: https://github.com/WebAssembly/component-model/blob/main/des...

    [2]: https://tauri.app/

  • Missing the Point of WebAssembly
    2 projects | news.ycombinator.com | 9 Jan 2024
    While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...

    WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.

    Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...

    It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.

  • Steel – An embedded scheme interpreter in Rust
    13 projects | news.ycombinator.com | 3 Dec 2023
    A. Sure, but it isn't sufficiently beneficial for the cost.

    B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model

    C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...

  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:

    - reference types: https://github.com/WebAssembly/reference-types/blob/master/p...

    - interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...

    - component model: https://github.com/WebAssembly/component-model

    If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.

  • Rust Is Surging Ahead in WebAssembly (For Now)
    2 projects | news.ycombinator.com | 19 Oct 2023
    The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...

    Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.

  • Reaching the Unix Philosophy's Logical Extreme with WebAssembly
    6 projects | news.ycombinator.com | 28 Aug 2023
    The WASM Component Model

    https://github.com/WebAssembly/component-model

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
  • Introducing - Wasmer Runtime 4.0
    3 projects | /r/rust | 22 Jun 2023
    Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
  • How WebAssembly Is Eating the Database
    1 project | news.ycombinator.com | 23 May 2023

WASI

Posts with mentions or reviews of WASI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-26.
  • WASI 0.2.0 and Why It Matters
    8 projects | news.ycombinator.com | 26 Jan 2024
    WASI Co-chair here. Nothing in WASI is "somehow blocked by Google", or indeed blocked by anyone at all. Graphics support in WASI hasn't been developed simply because nobody has put energy into developing graphics support in WASI.

    At the end of 2023 we counted around 40 contributors who have been working on WASI specifications and implementations: https://github.com/WebAssembly/meetings/blob/main/wasi/2023/... . That is a great growth for our project from a few years ago when that issue was filed, but as you can see from what people are working on, its all much more foundational pieces than a graphics interface. Also, if you look at who is employing those contributors, its largely vendors who are interested in WASI in the context of serverless. That doesn't mean WASI is limited to only serverless, but that has been the focus from contributors so far.

    By rolling out WASI on top of the WASM Component Model we have built a sound foundation for creating WASI proposals that support more problem domains, such as embedded systems (@mc_woods and his colleagues are helping with this), or graphics if someone is interested in putting in the work. Our guide to how to create proposals is found here: https://github.com/WebAssembly/WASI/blob/main/Contributing.m... .

  • WASI Launching Preview 2
    1 project | news.ycombinator.com | 25 Jan 2024
  • Missing the Point of WebAssembly
    2 projects | news.ycombinator.com | 9 Jan 2024
    > As I understand it, it's not even really possible today to make WebAssembly do anything meaningful in the browser without trampolining back out to JavaScript anyway, which seems like a remarkable missed opportunity.

    That's the underlying messy API it's built on. There are specs to make the API more standardized like https://github.com/WebAssembly/WASI

    But overall, yeah, it feels like a shiny new toy everyone is excited about and wants to use. Some toys can be fun to play with, but it doesn't mean we have to rewrite production systems in it. Sometimes, or most of the time, toys don't become useful tools.

  • Running WASI binaries from your HTML using Web Components
    4 projects | news.ycombinator.com | 28 Aug 2023
    Snapshot Preview 1 is the standard all tools are building to right now. The specification is available here: https://github.com/WebAssembly/WASI/blob/main/legacy/preview...

    It's pretty unreadable though!

    Preview 2 looks like it will be a big change, and is just being finalised at the moment. I'd expect that when preview 2 is available there will be an improvement in the quality of documentation. I'm not sure how long it will take after release for tools to start switching to it. I'd expect Preview 1 will still be the main target at least for the rest of this year.

  • WASI: WebAssembly System Interface
    1 project | /r/hackernews | 7 Aug 2023
    1 project | /r/hypeurls | 7 Aug 2023
    6 projects | news.ycombinator.com | 5 Aug 2023
    > Like WTF does this mean? The repo tells me nothing

    Directly above the sentence you quoted:

    "Interposition in the context of WASI interfaces is the ability for a Webassembly instance to implement a given WASI interface, and for a consumer WebAssembly instance to be able to use this implementation transparently. This can be used to adapt or attenuate the functionality of a WASI API without changing the code using it."

    > and I've still yet to see a clear write-up about what WASI is.

    In the same document: [0]

    > WTF is wit?

    The first link in that document ("Starting in Preview2, WASI APIs are defined using the Wit IDL.") is [1].

    > I click on "legacy" and I see preview0 and preview1, which are basically unreadable proto-specs.

    The README for the legacy directory [2] clearly explains what they are.

    > Where's a single well-written WASI spec?

    "Development of each API happens in its own repo, which you can access from the proposals list." [3]

    > Whatever WASI is doing, I don't like it.

    Clearly not - you've gone out of your way to ignore all of the documentation that answers your questions.

    > And neither does AssemblyScript team apparently

    The AssemblyScript team have a bone to pick with WASI based on their misunderstanding of what WASI is for (it is not intended for use on the web) and WASI's disinterest in supporting UTF-16 strings. You can see for yourself in [4].

    [0]: https://github.com/WebAssembly/WASI/tree/main#wasi-high-leve...

  • A Gentle Introduction to WebAssembly
    1 project | dev.to | 3 May 2023
    The Bytecode Alliance initiated a sub-project called the WebAssembly System Interface (WASI). WASI is an API that allows WebAssembly access to system features such as files, filesystems, Berkeley sockets, clocks, and random numbers. WASI acts as a system-level interface for WebAssembly, so incorporating a runtime into a host environment and building a platform is easier.
  • Spin 1.0 — The Developer Tool for Serverless WebAssembly
    17 projects | dev.to | 28 Mar 2023
    We are excited to contribute back to Wasmtime and the component model, as well as to new projects and proposals emerging in this space (such as new Wasm proposals, like WASI Preview 2, wasi-keyvalue, wasi-sql or wasi-cloud).
  • The Tug-of-War over Server-Side WebAssembly
    12 projects | news.ycombinator.com | 24 Mar 2023
    I've been reading the following repositories.

    https://github.com/WebAssembly/WASI/blob/main/Proposals.md

What are some alternatives?

When comparing component-model and WASI you can also consider the following projects:

wit-bindgen - A language binding generator for WebAssembly interface types

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

bartholomew - The Micro-CMS for WebAssembly and Spin

webgpu-wgsl-hello-triangle - An example of how to render a triangle with WebGPU using WebGPU Shading Language - the "Hello world!" of computer graphics.

spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.

threads - Threads and Atomics in WebAssembly

wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten

wasi-libc - WASI libc implementation for WebAssembly

spec - WebAssembly specification, reference interpreter, and test suite.

node-sqlite3 - SQLite3 bindings for Node.js

proposals - Tracking WebAssembly proposals

gpuweb - Where the GPU for the Web work happens!