component-material
use-sound
component-material | use-sound | |
---|---|---|
1 | 8 | |
157 | 2,790 | |
- | 1.1% | |
1.2 | 5.3 | |
over 3 years ago | 7 months ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
component-material
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How to reproduce Death Stranding UI with react and react-three-fiber
For the translucent blue color we can use a simple shader by using component-material on the first material
use-sound
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Frontend resources! 🚀
UseSound: Incorporate sound effects into your React apps
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[Question]: Play sounds inside useEffect in a multiplayer online game
As some of you may know, sounds can only be played back after the user has interacted with the document. And this seems to be exactly where it is becoming tricky. I tried a very promising library called use-sound. However as it turns out it is currently impossible to trigger a sound effect on useEffect with this, as tracked in this issue: https://github.com/joshwcomeau/use-sound/issues/100. Somehow it works whenever the dev server hot reloads - and then it is really snappy, but I can't make it work on initial page load.
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Building a Music Player in React
use-sound: This will handle the audio file. It will load, play, and pause the audio along with other features.
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Chrome does not allow meadi autoplay since 2018 - but some websites are still able to do it. How?
However, after a lot of experimenting, I was able to play a sound in chrome when I explicitly enabled sound for our url in the chrome site settings, but only as long as the tab was in focus it would play. I was using this react library to do so: https://www.npmjs.com/package/use-sound you can find a proof of concept on the developers website: https://www.joshwcomeau.com/react/announcing-use-sound-react-hook/ if you scroll a bit down there will be a few things you can click that will trigger a sound - but all of them requires a browser event!
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Best audio handling library for React in 2022?
use-sound
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How to play sound on button click in Next.js app?
I found this use-sound package for react when I'm trying to import audio file I'm getting this error. Cannot find the .mp3 file.
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How to reproduce Death Stranding UI with react and react-three-fiber
For the sounds part we’re going to create a sound manager component using useSound hook from Joshua Comeau. After that, we’re going to put our sound functions newly-created into our state so that we can everywhere in the app.
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The Only React Hook for Sound Effects You Will Ever Need
sprite allows you to use a single useSound hook for multiple sound effects. See “Sprites” below.
What are some alternatives?
react-three-a11y - ♿️ Accessibility tools for React Three Fiber
earwurm - An easier way to use the Web Audio API for playback of UI sound effects.
triplex - The visual IDE for React/Three Fiber.
howler.js - Javascript audio library for the modern web.
react-three-flex - 💪📦 Flexbox for react-three-fiber
awesome-react-three-fiber - 🍕 A loose collection of cool r3f links, gifs, people, stuff
leva - 🌋 React-first components GUI
gltf-pipeline - Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
death-stranding-ui - Death Stranding UI made in React
drei - 🌭 useful helpers for react-three-fiber [Moved to: https://github.com/pmndrs/drei]
react-three-fiber - 🇨🇭 A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]