compiler-team
libs-team
compiler-team | libs-team | |
---|---|---|
46 | 13 | |
380 | 106 | |
1.8% | 0.9% | |
6.8 | 6.3 | |
13 days ago | 2 months ago | |
HTML | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
compiler-team
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The Rust Calling Convention We Deserve
> Also, why aren't we size-sorting fields already?
We are for struct/enum fields. https://camlorn.net/posts/April%202017/rust-struct-field-reo...
There's even an unstable flag to help catch incorrect assumptions about struct layout. https://github.com/rust-lang/compiler-team/issues/457
- Rust proposal for ABI for higher-level languages
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The Linux Kernel Prepares for Rust 1.77 Upgrade
Are you talking about https://github.com/rust-lang/compiler-team/issues/688 ? I think that issue provides a lot of interesting context for this specific improvement.
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Progress toward a GCC-based Rust compiler
And mips64, which rustc recently dumped support for after their attempt to extort funding/resources from Loongson failed:
https://github.com/rust-lang/compiler-team/issues/648
This is the biggest problem with the LLVM mentality: they use architecture support as a means to extract support (i.e. salaried dev positions) from hardware companies.
GNU may have annoyingly-higher standards for merging changes, but once it's in there and supported they will keep it for the long haul.
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Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
See https://github.com/rust-lang/compiler-team/issues/688
- Rust: Drop MIPS to Tier 3
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There is now a proposal to switch Rustc Nightly to use a parallel frontend
The work has been going on for some time now and it seems we are quite close to it being enabled as a default for nightly builds, I am super thrilled upwards of 20% faster clean builds and possibly more are on the horizon. Hope everything works out without triggering some unseen ICE. https://github.com/rust-lang/compiler-team/issues/681 Edit: If you want to discuss this feature reach out on Zulip
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Rust 1.72.0
I'd recommend reading the MCP[1] they linked regarding the decision as well as their target tier policy [2].
They are dropping tier 1 support for Win 7 and Win 8. That means they are no longer going to guarantee that the project builds on those platforms and passes all tests via CI.
As long as it is feasible they will probably keep CI runs for those platforms and if interested parties step up and provide sufficient maintenance support, it will remain tier 2. i.e a guarantee that it builds on those platforms via CI but not necessarily that all features are supported and guaranteed via passing tests.
If interested parties can provide sufficient maintenance that all tests continue passing, it will be tier 1 in all but name. However the rest of the development community won't waste their time with issues like Win 7 and 8's partial support for UTF-8.
And once CI stops being feasible for the compiler team to host, it'll drop down to tier 3. If there's sufficient interest from the community towards maintaining these targets, in practice you should see comparable support to with tiers 1 or 2 however now any CI will be managed externally by the community and the compiler team will stop worrying about changes that could break compilation on those targets.
TLDR: They aren't saying "it'll no longer work" but rather "if you want it to stay maintained for these targets, you have to pitch in dev hours to maintain it and eventually support the infrastructure to do this because we don't see a reason to continue doing this". So if you care for these targets, you'll have to contribute to keep it maintained.
[1]: https://github.com/rust-lang/compiler-team/issues/651
- Experimental feature gate for `extern "crabi"` ABI
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Prerequisites for a Windows XP 3D game engine
(The already broken) XP support was removed almost 3 years ago: https://github.com/rust-lang/compiler-team/issues/378
libs-team
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Error when using cxx to link a Rust-written library in a C++ project
In rust, both release and debug builds use a release version of the runtime. The bugs the debug version is meant to catch are much more difficult to hit in rust (often but not always requiring unsafe). There isn't currently a feature to use the debug runtime in rust-- you can only change C to match for those debug builds.
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log is going to bump msrv to 1.60
Note that this has been discussed at length (and I do mean "at length") here: https://github.com/rust-lang/libs-team/issues/72
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Why We Love Rust: Ferris Is Only Part Of It
The Compiler Team, especially the Diagnostics Working Group that improves compiler error messages. The Libs Team, for work on the contents of the standard library documentation
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Rust in 2023: Growing Up
See https://github.com/rust-lang/libs-team/issues/72#issuecommen... for what I believe is an exhaustive list of possible ways of helping the situation.
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time: MSRV policy is changing beginning 2023-07-01 to N-2 rustc versions
The point is how the MSRV of a popular crate affects this dynamic for other crates. For an even more extreme example than time, see here for libc, with many heavyweights offering opinions: https://github.com/rust-lang/libs-team/issues/72
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What are binary crate MSRV policy best practices?
In case you haven't seen it yet, there is a very long discussion surrounding MSRV policy of the libc crate on rust-langs github repo. It's about a library, not a binary, but I think there's a lot of information in the thread, some of which will also apply to binaries.
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(pre-announcing) clap 4.0, a Rust CLI argument parser
Would you mind sharing your use case for being stuck with a particular version of Rust and why you can't upgrade? In particular with the libs team: https://github.com/rust-lang/libs-team/issues/72
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Azure CTO: “It's time to halt starting any new projects in C/C++ ”
Compare Stepanov's brilliant design of the STL to Rust's current reworking of their 'binary search api'. https://github.com/rust-lang/libs-team/issues/81
Maybe 'memory safety' isn't the most important thing in this world. To me, writing software that does useful things in the simplest and most correct way is what matters. I get the feeling it's harder to understand my program's correctness with Rust (I mean algorithmic correctness). The C++ standard library has time and space complexity for every algorithm. I'm not seeing that's the case with Rust (correct me if I'm wrong).
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Is anyone actually stuck on an old version of Rust
There's also the pretty fundamental libc crate that wants to choose an MSRV policy and you can see the full discussion here: https://github.com/rust-lang/libs-team/issues/72
- For rust, I have never see a real world project contains million lines of code, nor more than 1000 components here.
What are some alternatives?
libvfio-user - framework for emulating devices in userspace
awesome-rust - A curated list of Rust code and resources.
llvm-mos - Port of LLVM to the MOS 6502 and related processors
meta-rust - OpenEmbedded/Yocto layer for Rust and Cargo
ua-parser-js - UAParser.js - Free & open-source JavaScript library to detect user's Browser, Engine, OS, CPU, and Device type/model. Runs either in browser (client-side) or node.js (server-side).
docs.rs - crates.io documentation generator
namespacing-rfc - RFC for Packages as Optional Namespaces
cargo-show-asm - cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
libgccjit-patches - Patches awaiting review for libgccjit
sled - the champagne of beta embedded databases