comms_champion
luos_engine
comms_champion | luos_engine | |
---|---|---|
4 | 35 | |
242 | 496 | |
0.0% | 0.4% | |
0.0 | 8.5 | |
almost 2 years ago | 24 days ago | |
CMake | C | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
comms_champion
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C++ Show and Tell - June 2023
I've been developing CommsChampion Ecosystem for about 9 years as my pet project. It's about easy and compile-time configurable implementation of binary communication protocols using C++11 programming language, with main focus on embedded systems (including bare-metal ones).
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What network messaging library do you recommend?
If this is the case, for the third stage of the application specific protocol handling I recommend CommsChampion Ecosystem.
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When to use template meta programming ?
I suppose if you develop something that is going to be used in a single project / product without much of a customization, then meta-programming is not really justified. The meta-programming is justified in many cases when you implement some kind of a library, which can be used in multiple independent products, and these uses may require some product specific customizations. For example, I'm developing a solution for implementing binary communication protocols for embedded systems in C++, called CommsChampion Ecosystem. The core component of which is the COMMS library. Every single use of this library requires different customization. Every application may require different polymorphic interface to handle its message objects. I use template meta-programming there to define virtual functions only needed by the application and not adding unnecessary ones. I also use template meta programming to allow customization of the storage data structures and may use different, more optimized code for some.
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Protocols that use a map/config to coordinate embedded device and host?
I use commschamp. You describe the protocol in an XML format, it only supports C++ though
luos_engine
- Luos: Develop scalable cyber-physical systems
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Embedded microservices and Luos: a love story
After much research and experimentation, Ada discovered Luos. Luos is a framework for building and managing microservices on embedded devices. It provides a set of tools and libraries that make it easy to develop, deploy, and manage microservices on embedded systems. Ada was thrilled with Luos and knew that it was the perfect solution for her client's project.
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ChatGPT: The Ultimate Tool for Solving Code Issues
"The error you are seeing is caused by passing an invalid parameter to the motor control function. To fix this, you need to make sure that the parameter you are passing is valid according to the Luos API documentation. You can do this by checking the documentation and ensuring that you are using the correct parameter type and value."
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Luos surpasses 400+ stars on GitHub! 🎉
⭐️ Star the Luos repository here: https://github.com/Luos-io/luos_engine
- Embedded programming is like web development
- Show HN: Open-source and real-time orchestrator for distributed architectures
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⭐️ Star the Luos GitHub repository
We are an open-source start-up, which means we grow through your support and contribution. ▶️ https://github.com/Luos-io/luos_engine
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Create a full Embedded and real-time networking application with ESP32 evaluation board
Check out the code on GitHub: https://github.com/Luos-io/luos_engine/tree/main/examples/projects/ESP32
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How to deal with multiple Hardware on your Platformio libraries.
Example code available here: https://github.com/Luos-io/luos_engine
- Show HN: Open-source orchestrator for ESP32, Arduino, STM32 etc.
What are some alternatives?
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IRremoteESP8266 - Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
cFS - The Core Flight System (cFS)
p-net - PROFINET device stack for embedded devices
o1heap - Constant-complexity deterministic memory allocator (heap) for hard real-time high-integrity embedded systems. There is very little activity because the project is finished and does not require further changes.
retro-game - a 2d game made in SFML and c++
micro_ros_espidf_component - micro-ROS ESP32 IDF component and sample code
Jsonifier - A few classes for parsing and serializing objects from/into JSON, in C++ - very rapidly.
PlatformIO - Your Gateway to Embedded Software Development Excellence :alien: