comms_champion
DiscordCoreAPI
comms_champion | DiscordCoreAPI | |
---|---|---|
4 | 9 | |
242 | 144 | |
0.0% | - | |
0.0 | 6.8 | |
almost 2 years ago | 2 days ago | |
CMake | C++ | |
Mozilla Public License 2.0 | MIT License |
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comms_champion
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C++ Show and Tell - June 2023
I've been developing CommsChampion Ecosystem for about 9 years as my pet project. It's about easy and compile-time configurable implementation of binary communication protocols using C++11 programming language, with main focus on embedded systems (including bare-metal ones).
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What network messaging library do you recommend?
If this is the case, for the third stage of the application specific protocol handling I recommend CommsChampion Ecosystem.
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When to use template meta programming ?
I suppose if you develop something that is going to be used in a single project / product without much of a customization, then meta-programming is not really justified. The meta-programming is justified in many cases when you implement some kind of a library, which can be used in multiple independent products, and these uses may require some product specific customizations. For example, I'm developing a solution for implementing binary communication protocols for embedded systems in C++, called CommsChampion Ecosystem. The core component of which is the COMMS library. Every single use of this library requires different customization. Every application may require different polymorphic interface to handle its message objects. I use template meta-programming there to define virtual functions only needed by the application and not adding unnecessary ones. I also use template meta programming to allow customization of the storage data structures and may use different, more optimized code for some.
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Protocols that use a map/config to coordinate embedded device and host?
I use commschamp. You describe the protocol in an XML format, it only supports C++ though
DiscordCoreAPI
- C++ Show and Tell - June 2023
- Discord Bot Library, written in C++
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Library that has been released on Vcpkg.
Hey everyone! So my Discord bot library has been released on Vcpkg! Which makes it super convenient to install/build/link with your projects! Any/all feedback on the code itself is super welcome! Basically it's a library that has been written with custom asynchronous coroutines, as well as a custom-built websocket, datagram socket, and https client - all to deliver the utmost performance for your Discord bot! Cheers and thanks for your time! https://discordcoreapi.com
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What are some projects that taught you a lot?
My Discord bot library! https://discordcoreapi.com!
- Update Regarding a C++ Discord Bot Library
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What makes a bot unique?
I would say the quality of the architecture matters. I recently ran into https://discordcoreapi.com/
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Bot using C
An interesting library in C++, there you go https://github.com/RealTimeChris/DiscordCoreAPI (Not written by me, great thanks to Chris).
- A New Discord Bot Library, in C++
- A new Discord Library in C++
What are some alternatives?
ReductStore - A time series database for storing and managing large amounts of blob data
DPP - C++ Discord API Bot Library - D++ is Lightweight and scalable for small and huge bots!
luos_engine - Open-source and real-time orchestrator for cyber-physical-systems, to easily design, test and deploy embedded applications and digital twins.
PhotonLibOS - Probably the fastest coroutine lib in the world!
system-bus-radio - Transmits AM radio on computers without radio transmitting hardware.
DSharpPlus - A .NET library for making bots using the Discord API.
IRremoteESP8266 - Infrared remote library for ESP8266/ESP32: send and receive infrared signals with multiple protocols. Based on: https://github.com/shirriff/Arduino-IRremote/
tomlplusplus - Header-only TOML config file parser and serializer for C++17.
p-net - PROFINET device stack for embedded devices
discord-api-docs - Official Discord API Documentation
retro-game - a 2d game made in SFML and c++
Project-Alice - An open-source game