combine-prs-workflow
just
combine-prs-workflow | just | |
---|---|---|
3 | 167 | |
288 | 17,403 | |
-0.3% | - | |
2.1 | 9.0 | |
9 months ago | about 20 hours ago | |
Rust | ||
MIT License | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
combine-prs-workflow
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Keeping dependencies in your GitHub projects up-to-date with Dependabot
To address inefficiency caused by separate PRs, a workflow was designed to join them automatically into one big PR. However, it was unable to deal with lockfile conflicts. PRs that caused conflict in the Combine PRs job, were omitted and you had to add them manually anyway. It spared some time, but the developer experience was still far from being perfect.
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GitHub Actions Pitfalls
Another pitfall I ran into recently with a workflow I've been working on [1]: Checks and CI that are made with GitHub Actions are reported to the new Checks API, while some (all?) external services report to their old Statuses API. This makes it needlessly difficult to ascertain whether a PR/branch is "green" or not. They finally decided to create a "statusRollUp" that combines the state of the two APIs, but it's not available in their REST api, only their GraphQL API.
[1] https://github.com/hrvey/combine-prs-workflow/
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Awesome GitHub Actions
GitHub Actions can do some neat things. I got tired of waiting for Dependabot (tool that makes automatic PRs to update your middleware, acquired by GitHub) to add an option to group PRs together (it opens a separate PR for each dependency that can be updated, so merging and re-running CI can take a long time) so I scratched my own itch and made a workflow that merges their PRs together: https://github.com/hrvey/combine-prs-workflow Been running it for a year now, and still pretty happy with it.
just
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I stopped worrying and loved Makefiles
I don't like makefiles, but I've been enjoying justfiles: https://github.com/casey/just
- Just a Command Runner
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Ask HN: Any tool for managing large and variable command lines?
I started using just [0] on my projects and have been very happy so far. It is very similar to make but focused on commands rather than build outputs.
Define your recipes and then you can compose them as needed.
[0] https://github.com/casey/just
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Ask HN: What software sparks joy when using?
just - https://github.com/casey/just
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GitHub switched to Docker Compose v2, action needed
Welp there is absolute chaos in that thread -- guess it's not an April Fools joke.
I wonder if relying on CI for anything other than provisioning machines is a mistake -- maybe we should have never moved from doing things from local scripts written in $LANGUAGE.
That said, I'm probably biased since I'm a massive fan of things like `make` and more appropriately for the current age, `just`[0]
[0]: https://github.com/casey/just
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Which command did you run 1731 days ago?
> When a command has some cognitive requirements I create a script with some ${1:-default} values and I store them all in $PATH enabled local/bin
I would consider using just for this:
https://github.com/casey/just
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Using Make – writing less Makefile
Your coworker's experience is more principled: Make is a mediocre tool for executing commands. It wasn't ever designed for that. Although it is pretty common to see what you are mentioning in projects because it doesn't require installing a dependency.
For a repo where an easy to install (single binary) dependency is a non-issue, consider using just. [1] You get `just -l` where you can see all the command available, the ability to use different languages, and overall simpler command writing.
[1] https://github.com/casey/just
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Show HN: Just.sh – compiler that turns Justfiles into portable shell scripts
This is fantastic, but I'd say that this solution is somewhat in response to this open issue from 2019:
https://github.com/casey/just/issues/429
I really wish just was included as a package in distributions.
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Sharing Saturday #496
So far, I didn't work on new features at all but on stabilizing the ground for further development: 1. CMake lists and modules were rewritten a lot, now managing builds and their configurations is much lesser pain. 2. Brought in Justfile for regular tasks, and it's great, no less. 3. Linters, formatters, analyzers for almost all the code (except for Janet for now, as because of it being a niche and young technology, it didn't get enough attention yet). 4. ECS stub. Now runtime class doesn't look like a god object. 5. Started writing unit tests which didn't happen with my personal projects before and maybe indicates how serious am I about this one :D 6. Some of previously hardcoded data has been moved to INI files. Now, if I release the game in 10 years, and in 10 more years some eccentric person decides to make a variant of it, it will be slightly simpler.
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What’s with DevOps engineers using `make` of all things?
i've grown to like this for my personal projects. https://github.com/casey/just
What are some alternatives?
runner-images - GitHub Actions runner images
Task - A task runner / simpler Make alternative written in Go
actionlint - :octocat: Static checker for GitHub Actions workflow files
cargo-make - Rust task runner and build tool.
vitemadose - Détection de créneaux de vaccination disponibles pour l'outil ViteMaDose
cargo-xtask
changed-files - :octocat: Github action to retrieve all (added, copied, modified, deleted, renamed, type changed, unmerged, unknown) files and directories.
Taskfile - Repository for the Taskfile template.
gh-valet - Valet helps facilitate the migration of Azure DevOps, CircleCI, GitLab CI, Jenkins, and Travis CI pipelines to GitHub Actions.
CodeLLDB - A native debugger extension for VSCode based on LLDB
paths-filter - Conditionally run actions based on files modified by PR, feature branch or pushed commits
cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.