colobot VS awesome-engineering-games

Compare colobot vs awesome-engineering-games and see what are their differences.

colobot

Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam (by colobot)

awesome-engineering-games

A curated list of engineering-related video games rated Very Positive or higher on Steam (by arcataroger)
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colobot awesome-engineering-games
11 9
1,085 1,453
0.6% -
9.0 8.9
2 days ago 3 months ago
C++
GNU General Public License v3.0 only Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

colobot

Posts with mentions or reviews of colobot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-19.

awesome-engineering-games

Posts with mentions or reviews of awesome-engineering-games. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-26.
  • Ask HN: Platform for kids to learn how to code
    2 projects | news.ycombinator.com | 26 Dec 2023
    This is a list that a lot of HNers contributed to a few weeks ago: https://github.com/arcataroger/awesome-engineering-games#hac...

    Some of the games in the hacking section might be kid friendly? 7 Billion Humans comes to mind, especially.

  • U.S. students' math scores plunge in global education assessment
    1 project | news.ycombinator.com | 6 Dec 2023
    > Arithmetic teaches systematic manipulation of abstract ideas which is the foundation for programming.

    I know this is the conventional wisdom, that math is the underlying foundation for programming, etc. And I think that's true in the strictest sense: there is certainly a lot of math underlying all our software and hardware.

    But for learning basic programming? Honestly, I don't think it matters at all.

    I was first exposed to programming via Logo (as in the turtle mover), and while there's math there, I never really got beyond "bigger numbers move the turtle further / rotate it more".

    What really taught me logic & programming was the visual Warcraft 3 map editor, basically an early version of Scratch where you would compose logic out of nodes and make things happen in the game. Having that instant visual feedback of seeing units follow your automated commands was much more effective than sitting in a classroom doing math problems. These days there are a bunch more games like that (shameless plug: https://github.com/arcataroger/awesome-engineering-games)

    > Would people use post algebra math more if they knew it? I use calculus regularly when I'm building things for my kids. But I've noticed most people have stopped building things by hand anyway and instead rely on mass manufacture

    Maybe people stopped building things because we focus too much on the theoretical in-classroom parts, as opposed to the hands-on stuff? I bet kids would be much happier, and learn a lot more, if they could swap out math hours for time in the woodshop, on the potter's wheel, or making maps for Roblox or Fortnite or whatever -- none of which require a heavy investment in math at first. (Reminds me of this place: https://www.blueoxmill.com/blue-ox-school.htm, a continuation school for high schoolers who don't do well in the classroom. Instead, they learn woodworking, smithing, print-setting, etc. alongside the basic curricula).

    Then you could ease them into the math by showing them how can it help them make different shapes, then show them how real-world CAD and Unity/Unreal work, etc. Work backwards from instant gratification to ancient theory, and only cover the details if they really care. But otherwise just let them know that somebody else did the hard work (much appreciated) so they can move shapes around on a screen. It's not that different from graphics designers making art without ever having to know how a Bezier curve is calculated.

  • Awesome Engineering Games
    1 project | /r/hackernews | 21 Nov 2023
  • Show HN: "Awesome" Engineering Games (List)
    1 project | /r/hypeurls | 21 Nov 2023
  • Show HN: Engineering Games (List)
    6 projects | news.ycombinator.com | 19 Nov 2023
    The list currently only has Steam games, but this is up for debate: https://github.com/arcataroger/awesome-engineering-games/dis...

    If these older games don't get added there, it might be worth creating a sibling list that this one can link to?

What are some alternatives?

When comparing colobot and awesome-engineering-games you can also consider the following projects:

keeperfx - Open source remake and Fan Expansion of Dungeon Keeper.

awesome-nodejs - :zap: Delightful Node.js packages and resources

rpp - Rashi Plus Plus - the new Hebrew scripting language

luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua

OneLife - a multiplayer survival game of parenting and civilization building

Silice - Silice is an easy-to-learn, powerful hardware description language, that simplifies designing hardware algorithms with parallelism and pipelines.

scratch-www - Standalone web client for Scratch