clj-kondo
mun
clj-kondo | mun | |
---|---|---|
19 | 26 | |
1,662 | 1,757 | |
0.4% | 1.1% | |
9.1 | 7.3 | |
12 days ago | 5 days ago | |
Clojure | Rust | |
Eclipse Public License 1.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
clj-kondo
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Advent of Code Day 4
My best suggestion here would be clj-kondo with flycheck-clj-kondo in Emacs. I really can't recommend it enough and would have killed to have it when I was learning Clojure. Not only will it underline all of those references to (now) undefined vars, but it can tell you about numerous little mistakes like mixing up arguments orders in (say) sequence functions, misplaced docstrings that get discarded, style conventions, etc. It's staggering how good it is even for a language as dynamic as Clojure.
- Strong typing, a hill I'm willing to die on
- Clj-kondo: a static analyzer and linter for Clojure
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What does bad code in Clojure look like?
The clj-kondo linters are worth reading.
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The YAML Document from Hell
Sure!
Spec: https://github.com/edn-format/edn
Example (linter config): https://github.com/clj-kondo/clj-kondo/blob/634294183a0aa2ca...
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The Joy of Static Analysis: automated Clojure code refactoring
Clj-kondo doesn't produce an AST but you could easily combine the analysis output with the AST produced by rewrite-clj by matching on location.
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Can you use Clojure for mobile, backend, frontend, scripts, desktop, and embedded development?
But if you want full support, you can implement a hook: https://github.com/clj-kondo/clj-kondo/blob/master/doc/hooks.md
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Wrote one of my first clojure programs (tic-tac-toe). Any constructive criticism would be greatly appreciated.
Please configure and use tools like clj-kondo and kibit. Kibit will report areas where you could write idiomatic clojure instead. Eg, it should catch all those (if (condition) true false) and ask you to replace it with (condition). Or if you really need a boolean value, use boolean to coerce it.
- Want to get into closure, but struck at practice
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Are these problems something that Just Make Sense once I learn more, or what?
Try clj-kondo, a Clojure linter which will tell you about arity errors and more, before you even evaluate your code.
mun
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Hotswapping on native languages?
Mun is a statically typed language that compiles to machine code with LLVM, designed to be hot-reloadable: https://mun-lang.org/.
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Best language to use as a scripting lang for my rust app
Perhaps https://mun-lang.org? Might be a bit raw for your needs tho.
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Mun v0.4.0 released
But that’s not all! In total, this release contains 111 pull requests made by 5 of our community contributors and our two Core Team members & Dependabot. Thanks for having our back! For a full list have a look at the changelog, but the main improvements are:
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Mun v0.4.0: a statically-typed scripting language like Rust, written in Rust
Whenever I read about Mun, I'm always really, really intrigued… Until I remember that it currently has no string type and support for one is not currently planned. That's a bit of a shame, IMHO, because otherwise, this looks great!
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Wren is a small, fast, class-based concurrent scripting language
There's mun [1] which is statically typed and AOT compiled.
1: https://github.com/mun-lang/mun
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Lessons from Writing a Compiler
From the reverse-dependencies of the salsa crate, the (archived) Lark compiler used it and the Mun compiler uses it.
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(async) Rust doesn't have to be hard
I notice that there are projects like mun trying to achieve a similar goal, but I'm kind of curious why they are not getting much attention from the community.
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Rust Is Hard, Or: The Misery of Mainstream Programming
Have you heard of https://mun-lang.org/ ?
It's an embeddable scripting language with the goal of being a Rust-like language that supports hot reloading of functions AND data. To achieve the latter, it uses GC'ed memory such that memory can easily be mapped when the memory's type changes.
It's still in early development but maybe one day will serve your needs :)
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After working on our Godot + Rust game fulltime for one year it is now up on Steam
In terms of pure Rust engines/frameworks it seems the overall "problem" is lack of scripting, at least from my perspective. Mun seemed extremely interesting, but since even the project itself says "don't use it" I guess it's not a real option, and considering the amount of time we spent on the GDScript/Rust integration I'm a little worried that rolling something more custom would be even less efficient.
- Python interpreter written in rust reaches 10000 commits
What are some alternatives?
schema - Clojure(Script) library for declarative data description and validation
Rhai - Rhai - An embedded scripting language for Rust.
immer - Postmodern immutable and persistent data structures for C++ — value semantics at scale
rune - An embeddable dynamic programming language for Rust.
truffleruby - A high performance implementation of the Ruby programming language, built on GraalVM.
janet - A dynamic language and bytecode vm
core.typed - An optional type system for Clojure
lobster - The Lobster Programming Language
web-development-with-clojure - Repository for the examples from the book Web Development with Clojure, 2nd edition
RustPython - A Python Interpreter written in Rust
fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production
tl - The compiler for Teal, a typed dialect of Lua