client-godot
Fall-for-Greed
client-godot | Fall-for-Greed | |
---|---|---|
3 | 1 | |
16 | 1 | |
- | - | |
0.0 | 8.9 | |
about 1 year ago | almost 3 years ago | |
C# | GDScript | |
GNU General Public License v3.0 only | MIT License |
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client-godot
- Raccoons Rise Up – 100% Open Source F2P Mmorpg TextBased Resource Management Sim
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Raccoons Rise Up - 100% Open Source Free to Play MMORPG Text Based Long Term Progressive Resource Management Sim
Game Client Source: https://github.com/Raccoons-Rise-Up/client-godot [License: GPL-3.0]
- Raccoons Rise Up - 100% Open Source Free to Play MMORPG Text Based Long Term Progressive Resource Manamgement Sim
Fall-for-Greed
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For the first time I actually managed to complete and release a game after 2 months of development and ~2 years of using Godot [source code available in the comment]
Source code: https://github.com/axilirate/Fall-for-Greed Itch.io page: https://axilirate.itch.io/fall-for-greed
What are some alternatives?
Mimic - 📡 League from the safety of your toilet.
Godot-WebSocket-Multiplayer-Template - A Godot client project that connects to a Typescript server
GodotModulesCSharp-Old - A set of scripts / modules to kick start your C# Godot 3.x game.
server - A multi-threaded console / game server that handles logging, user commands and connections from clients.
AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.
TrueUO - https://trueuo.com
Unity-Rpg - unity rpg engine that is free and opensource
SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine
website - The website for the game Raccoons Rise Up.
Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
SatiRogue - A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs
sunaba - A 3D sandbox game inspired by LittleBigPlanet, Minecraft, Gmod, and Roblox