clickhouse-rs VS scryer-prolog

Compare clickhouse-rs vs scryer-prolog and see what are their differences.

clickhouse-rs

Asynchronous ClickHouse client library for Rust programming language. (by suharev7)

scryer-prolog

A modern Prolog implementation written mostly in Rust. (by mthom)
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clickhouse-rs scryer-prolog
2 42
303 1,895
- -
6.6 9.7
about 1 month ago 7 days ago
Rust Rust
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

clickhouse-rs

Posts with mentions or reviews of clickhouse-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-03.

scryer-prolog

Posts with mentions or reviews of scryer-prolog. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-05.

What are some alternatives?

When comparing clickhouse-rs and scryer-prolog you can also consider the following projects:

klickhouse - Rust crate for accessing Clickhouse

swipl-devel - SWI-Prolog Main development repository

Rust-Bio - This library provides implementations of many algorithms and data structures that are useful for bioinformatics. All provided implementations are rigorously tested via continuous integration.

logica - Logica is a logic programming language that compiles to SQL. It runs on Google BigQuery, PostgreSQL and SQLite.

GeoRust - Geospatial primitives and algorithms for Rust

differential-datalog - DDlog is a programming language for incremental computation. It is well suited for writing programs that continuously update their output in response to input changes. A DDlog programmer does not write incremental algorithms; instead they specify the desired input-output mapping in a declarative manner.

bevy - A refreshingly simple data-driven game engine built in Rust

materialize - The data warehouse for operational workloads.

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]

tau-prolog - An open source Prolog interpreter in JavaScript

spotify-tui - Spotify for the terminal written in Rust 🚀

prolog - The only reasonable scripting engine for Go.