clangd
coc.nvim
clangd | coc.nvim | |
---|---|---|
53 | 320 | |
1,335 | 23,968 | |
4.6% | 0.4% | |
1.8 | 9.0 | |
19 days ago | 8 days ago | |
Shell | TypeScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
clangd
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Speeding up C++ build times
I'm still waiting for clangd support, e.g. [0] before trying modules.
- [0] https://github.com/clangd/clangd/issues/1293
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Configure clangd in eglot to not add headers?
I know one way to do this, but hoping there's something simpler or more general. clangd (C++ LSP server) is over-aggressive about adding "helpful" #includes during completion. The way to turn that off is to pass -header-insertion=never on its cmd line.
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A little help for a C++ newbie
Install the clangd language server using your system package manager, e.g. sudo apt-get install clangd
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Effect of Perceptual Load on Performance Within IDE in People with ADHD Symptoms
> As a side note, I despise things like imports and aliases. I'd prefer that when I do jump to a function, I can read it without having to check if anything is imported or not.
One idea might be to use an LSP (Language Server Protocol) interface. It could describe the fully qualified symbol for you when you, say, select the abbreviated symbol or press a keyboard shortcut. I've been working on a moderately large C program with Emacs and clangd[1] recently and have been amazed at how 'immersive' it feels, and that's from someone who's used to the comfort of a Lisp REPL!
[1]: https://clangd.llvm.org/
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#include Cleanup Available in Visual Studio 2022 17.7 Preview 3
FWIW, recent clangd also has this feature: "unused" as of 14, "missing" as of 16, works better in snapshots.
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How to set up C++ in sublime text?
You need to install CMake (and use it to build your project - which you should do in any case) and clangd.
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Guide for starting out C and C++ Programming in Visual Studio Code
First we would need the Clangd extension as well as the LSP itself You can download the extension from #here The extension provides its own Clangd LSP but in case of issues with that we would like to download and setup the clangd package from the official site for both Windows and Linux I daily drive Linux on my laptop, thus this guide works well for linux users, Windows users can use programs like Cygwin to replicate the process
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Does C/C++ OpenMP pragmas break clangd LSP for you?
Few days ago I found a bug while using clangd LSP with neovim, and submitted a bug report to clangd: https://github.com/clangd/clangd/issues/1640
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vscode alternative for C++ on M1 mac?
Come to the light side: VSCodium with clangd
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Looking for projects to contribute to
If you use the clangd LSP: https://github.com/clangd/clangd/issues
coc.nvim
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I can't stand using VSCode so I wrote my own (it wasn't easy)
As well as its own plugins Vim/NeoVim can use VSCode's LSPs, DAPs and extensions either directly or via plugins like CoC[1] and Mason[2].
I would be surprised if emacs couldn't do the same.
1. https://github.com/neoclide/coc.nvim
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Existing non-lua plugins examples
The most famous TypeScript one probably is coc.nvim
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ready to use neovim for web development (frontend) - beginners
It is flatly the wrong mindset to think of vim as an IDE. vim is a code editor: get in, make change, get out. Consider vim koans, which are a fun little read. You can throw coc.nvim at Neovim, along with a few other bits to give you a Good Enough setup, but vim isn't and will never be an IDE.
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Using CoC inlay hints
I just did a fresh reinstall of CoC, on a newer version of Neovim. I'm now seeing something I hadn't seen before, which CoC calls "inlay hints". They look like this:
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C# lsp configuration with neovim CoC
I'm currently on an old setup (using coc and polyglot) and nvim v0.6.1. I'll be updating to a more modern setup within next year, using the native lsp and building nvim more frequently. But that's not today.
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Does anyone know some good altermatives for these Vim plugins on Emacs?
coc.nvim
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LazyVim
There are some plugins which have the best documentations I have ever seen, but you need to read it from the Vim.
Example of coc.nvim: https://github.com/neoclide/coc.nvim/blob/master/doc/coc.txt
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Resources on learning bash scripting
Actually you can with coc.nvim & coc-sh. So long as shellcheck is also installed and in PATH, it'll integrate with coc/vim just fine.
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how to set up coc.nvim extension on offline machine?
When you install an extension it runs an npm install or yarn, iirc, which is going to be problematic for you being offline. I was going to say you could copy that ~/.config/coc folder directly to the other machine but yeah, Windows, no idea. You see here https://github.com/neoclide/coc.nvim/wiki/Using-coc-extensions
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GCC autocompletion
You can try https://github.com/neoclide/coc.nvim, the pre-requisite is to install nodeJS, then to install all the languages LSP. This works for me for Angular, Rust, JavaScript, Vimscript, etc
What are some alternatives?
ccls - C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting
YouCompleteMe - A code-completion engine for Vim
nvim-lspconfig - Quickstart configs for Nvim LSP
vim-lsp - async language server protocol plugin for vim and neovim
eglot - A client for Language Server Protocol servers
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
nvim-cmp - A completion plugin for neovim coded in Lua.
coc-diagnostic - diagnostic-languageserver extension for coc.nvim
Bear - Bear is a tool that generates a compilation database for clang tooling.
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.