chessIO VS reflex-sdl2

Compare chessIO vs reflex-sdl2 and see what are their differences.

chessIO

Fast haskell chess move generator library and console UCI frontend (by mlang)

reflex-sdl2

A minimal host for sdl2 based reflex apps. (by schell)
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chessIO reflex-sdl2
1 -
31 26
- -
1.6 0.0
11 months ago over 3 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

chessIO

Posts with mentions or reviews of chessIO. We have used some of these posts to build our list of alternatives and similar projects.
  • The Stack Monoid, Revisited
    1 project | news.ycombinator.com | 17 May 2021
    Monoids are cool. It took me a long time to actually discover monoids during coding. It finally clicked when I realized the QuadBitboard I wrote for a chess move generator is actually a monoid. Empty board is the neutral element, and xor of all 4 bitboards is the operation.

    https://github.com/mlang/chessIO/blob/master/src/Game/Chess/...

reflex-sdl2

Posts with mentions or reviews of reflex-sdl2. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning reflex-sdl2 yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing chessIO and reflex-sdl2 you can also consider the following projects:

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

ActionKid - A video game framework for haskell

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

SFML - Low level Haskell bindings for SFML 2.x

Nomyx - The Nomyx game

netwire-input-glfw - MonadInput instances for GLFW based netwire programs

haskmon - A Haskell wrapper for Pokeapi.co

yampa2048 - 2048 game clone using Yampa FRP library

YACPong

aeson-tiled - Aeson instances for Tiled map editor types