cegui
GuiLite
cegui | GuiLite | |
---|---|---|
2 | 7 | |
424 | 7,182 | |
0.2% | - | |
5.1 | 3.4 | |
about 2 months ago | 5 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cegui
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
CEGUI
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in game UI for your engine
You could have a look at CEGUI or MyGUI. I haven't used either, but as far as I remember both of them implement multiple rendering backends and are/were used in some more or less notable projects.
GuiLite
- Bombed an interview and trying to figure out how to pivot. Any advice on on increasing code literacy and filling in knowledge gaps from EE?
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
GuiLite
- Does anyone have feedback on working with GuiLite?
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GUI?
How about Nana? or GuiLite?
- Qt alternatives
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Deeply understand your GitHub/GitLab project
You can get source code here
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
MyGUI - Fast, flexible and simple GUI.
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
TGUI - Cross-platform modern c++ GUI
MiniGUI - A modern and mature cross-platform window system for embedded systems and smart IoT devices.
Simon-Arduino - Interactive hardware game based on memorizing blink pattern
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
meta-balena - A collection of Yocto layers used to build balenaOS images
flatui - Efficient Immediate Mode UI for Games
ILI9488_STM32 - Port of 3.5 Inch RPI Display with ILI9488 controller on STM32CubeIDE