cc65
py65816
cc65 | py65816 | |
---|---|---|
24 | 3 | |
2,204 | 4 | |
1.2% | - | |
9.6 | 0.0 | |
19 days ago | almost 2 years ago | |
C | Python | |
zlib License | GNU General Public License v3.0 or later |
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cc65
- C Compiler Assembler and Runtime for C64
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C Is Not a Low-level Language – Your computer is not a fast PDP-11
True. The code generated by https://cc65.github.io/ is pretty decent but there are a few places where hand-rolled assembler will perform much better when you need it. Although I've made things for 6502-based systems in C with this handy compiler (thanks cc65 contributors!).
Is there something intrinsic to how C handles addressing that makes segmented architectures more painful than they ought to be? Or maybe is there a language where segmented addressing is easier?
I hadn't really thought about it in a while. :)
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Best practice to store context for a C compiler
cc65
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How did people learn to make games in the 80s
There's tools like cc65 that let you write C code for the NES.
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i need some serious help learing the VICE emulator for c64.
You can use any text editor for coding and the tutorial uses cc65 for compiling assembly to machine code.
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Has anyone used LLVM/Clang to create modern NES games?
You can use cc65 https://cc65.github.io/ but because you are compiling it in a limit hardware the cc65 has its rules and recommendations to follow in order to get the most optimal binaries, and more specifically I read this when I made the "Pong" game for NES as a practice long time ago https://nesdoug.com/ , I hope it helps, happy coding!
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My custom single board computer, 65c02-based with multitasking support
What assembler/tools did you use anyways? Personally I'd recommend ca65 from the cc65 C compiler utility. It's very powerful, open source, and kept updated (unlike a lot of ancient 6502 tools, like WDC's)
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A Graphical OS for the Atari 8-bit
It really is a cool project. https://github.com/cc65/cc65
It provides some template configuration files describing different memory layouts. And provides common libraries for input/output.
There's also a LLVM fork for MOS: https://github.com/llvm-mos/llvm-mos
They've got some interesting hacks with ZeroPage memory and register allocation: https://llvm-mos.org/wiki/Code_generation_overview
Interesting if you geek out on that kind of research.
- cc65 - a freeware C compiler for 6502 based systems
- Action
py65816
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Ben's 6502 running with a 65816
There are several Forth versions for the 65816 that I've found online. Some are specialized to specific hardware but can be modified. Michael Guidero's OF816 is designed to be easily ported to new systems. I got it running on my 65816 emulator without much problem. It handles banked memory and uses a good subset of 65816 features.
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65816 assembly question... porting Ben's vga.s to 24-bit addressing
That's how I learned the 65816 and Python at the same time. Here's my 65816 enhancement to py65. I took longer than I thought it would (mostly writing the tests to validate the emulation).
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Some helpful 65816 programming tools
I found some alternative tools, but really wanted to continue using what I was familiar with, so that took some programming work as I couldn't find any options for my current tools. I've already written about my work on a py65 based 65816 emulator. I've refined it a bit and created a version that doesn't require modifications to py65. It's available on my py65816 GitHub. With that down, I only needed a 65816 listing file.
What are some alternatives?
llvm-mos - Port of LLVM to the MOS 6502 and related processors
w65c816sxb-forth - A Direct Threaded Forth for the WDC W65C816SXB developer board
6502 - DB6502: 65C02 based computer inspired by BE6502
py65 - Emulate 6502-based microcomputer systems in Python
cc65-tools - Docker image for CC65 and tools
of816 - Portable 32-bit Forth for the 65C816.
wcc - wo4mei3's c compiler written in ocaml
LiaraForth - An "initial" ANSI(ish) Forth for the W65C265SXB SBC (65816 CPU)
fdraw - Fast Apple II hi-res graphics
cc65 - cc65 - a freeware C compiler for 6502 based systems
6502-Breadboard-Computer - code for my breadboard computer