cc65
chibicc
cc65 | chibicc | |
---|---|---|
24 | 21 | |
2,206 | 8,561 | |
1.2% | - | |
9.6 | 0.0 | |
about 15 hours ago | 7 months ago | |
C | C | |
zlib License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cc65
- C Compiler Assembler and Runtime for C64
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C Is Not a Low-level Language – Your computer is not a fast PDP-11
True. The code generated by https://cc65.github.io/ is pretty decent but there are a few places where hand-rolled assembler will perform much better when you need it. Although I've made things for 6502-based systems in C with this handy compiler (thanks cc65 contributors!).
Is there something intrinsic to how C handles addressing that makes segmented architectures more painful than they ought to be? Or maybe is there a language where segmented addressing is easier?
I hadn't really thought about it in a while. :)
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Best practice to store context for a C compiler
cc65
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How did people learn to make games in the 80s
There's tools like cc65 that let you write C code for the NES.
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i need some serious help learing the VICE emulator for c64.
You can use any text editor for coding and the tutorial uses cc65 for compiling assembly to machine code.
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Has anyone used LLVM/Clang to create modern NES games?
You can use cc65 https://cc65.github.io/ but because you are compiling it in a limit hardware the cc65 has its rules and recommendations to follow in order to get the most optimal binaries, and more specifically I read this when I made the "Pong" game for NES as a practice long time ago https://nesdoug.com/ , I hope it helps, happy coding!
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My custom single board computer, 65c02-based with multitasking support
What assembler/tools did you use anyways? Personally I'd recommend ca65 from the cc65 C compiler utility. It's very powerful, open source, and kept updated (unlike a lot of ancient 6502 tools, like WDC's)
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A Graphical OS for the Atari 8-bit
It really is a cool project. https://github.com/cc65/cc65
It provides some template configuration files describing different memory layouts. And provides common libraries for input/output.
There's also a LLVM fork for MOS: https://github.com/llvm-mos/llvm-mos
They've got some interesting hacks with ZeroPage memory and register allocation: https://llvm-mos.org/wiki/Code_generation_overview
Interesting if you geek out on that kind of research.
- cc65 - a freeware C compiler for 6502 based systems
- Action
chibicc
- Cwerg: C-like language that can be implemented in 10kLOC
- Apple hiring compiler developers for improving Swift / C++ interoperability
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GCC always assumes aligned pointer accesses
If a --k&r mode was to be reliable, wouldn't it need to get specified first? Otherwise people would start relying on some edge case.
If speed is not a requirement for the --k&r mode, you could just take the tis-interpreter and note that if it runs without UB, it is still much faster than an actual computer was when k&r were active.
Would it even be possible to specify a variant of C that contains no UB (e.g. would define exactly what happens on unaligned access), but can compile practical existing C89 programs? I wonder if it could be written such that it could actually specify the behaviour consistently across the language intersection supported by both of e.g. GCC 2.95 and Chibicc[0].
Or maybe there are so many bugs in GCC 2.95 that it would simply be infeasible? How much time would it take to specify?
[0]: https://github.com/rui314/chibicc
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EU to vote regulation that has a considerable potential to hurt OSS
I was on the Eclipse Foundation call a few days ago regarding this topic and they said there was a well-established 3-part test for this in the EU courts. But I don't think I managed to take a screenshot, sorry.
Here is a snippet from the EU Blue Guide linked the from the Eclipse blog post:
"Commercial activity is understood as providing goods in a business related context. Non-profit organisations may be considered as carrying out commercial activities if they operate in such a context. This can only be appreciated on a case by case basis taking into account the regularity of the supplies, the characteristics of the product, the intentions of the supplier, etc. In principle, occasional supplies by charities or hobbyists should not be considered as taking place in a business related context."
I would consider GCC or React to fit this definition, while a hobby project like https://github.com/rui314/chibicc not to fit it.
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Best practice to store context for a C compiler
chibicc
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SectorC: A C Compiler in 512 bytes
chibicc: https://github.com/rui314/chibicc (A reasonably digestible C implementation)
- List of (open source) C compilers
- Chibicc – A Small C Compiler
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Are Hoistings Possible for C++?
When you say a fork of LLVM, am I correct in assuming that you specifically mean a fork of Clang? I don't see how the compiler backend would affect support for language extensions, regardless of whether it's an exception to that such as Tcc, Cproc, the MIR C jitter, lacc, 8cc, 9cc, and chibicc. Most of those are not for production, excluding Cproc and Tcc (at least according to Suckless or Oasis).
What are some alternatives?
llvm-mos - Port of LLVM to the MOS 6502 and related processors
8cc - A Small C Compiler
6502 - DB6502: 65C02 based computer inspired by BE6502
mold - Mold: A Modern Linker 🦠
cc65-tools - Docker image for CC65 and tools
build-your-own-x - Master programming by recreating your favorite technologies from scratch.
wcc - wo4mei3's c compiler written in ocaml
SmallerC - Simple C compiler
fdraw - Fast Apple II hi-res graphics
Co-dfns - High-performance, Reliable, and Parallel APL
py65 - Emulate 6502-based microcomputer systems in Python
quickjs - Public repository of the QuickJS Javascript Engine.