cc64
prog8
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cc64 | prog8 | |
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1 | 4 | |
93 | 134 | |
- | - | |
7.7 | 9.8 | |
4 months ago | 9 days ago | |
Forth | Assembly | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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cc64
prog8
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Are my projects too ambitious for this machine?
Prog8 language which uses 64tass under the hood
- Game Development Options on the Commodore 64
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Open Source library to compile some programming language to native code?
I've been writing Prog8 (in Kotlin) and it generates code for the 6502 cpu instead. I also find that generating reasonable efficient assembly is super hard. This is the first true compiler I've written that actually produces machine code. For now, it generates the assembly straight from the Ast (no intermediate representation yet), and the bulk of optimizations are done straight on the Ast.
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I made a turbo tape with some of my favorite games.
Prog8 is also nice, it is a close-to-assembly language for 6502-based systems: https://github.com/irmen/prog8
What are some alternatives?
lbForth - Self-hosting metacompiled Forth, bootstrapping from a few lines of C; targets Linux, Windows, ARM, RISC-V, 68000, PDP-11, asm.js.
millfork - Millfork: a middle-level programming language targeting 6502- and Z80-based microcomputers and home consoles
worms - source code for Worms? by David S. Maynard
64tass - 64tass - cross assembler for 6502 etc. microprocessors - by soci/singular - [git clone from the original sourceforge repo]
VolksForth - volksFORTH is a 16bit Forth System maintained by the German Forth Gesellschaft e.V.
CROSS-LIB - CROSS LIB - A universal 8-bit library and some games built with it
atari64 - Commodore 64 OS running on Atari 8-bit hardware
Mad-Pascal - Mad Pascal Compiler for 6502 (Atari XE/XL, C64, C4Plus, Neo6502)
durexforth - Modern C64 Forth
x16-hello-cc65 - "Hello World" examples using assembly and C with cc65 and the Commander X16
XC-BASIC - A compiling BASIC dialect for the Commodore-64
x16-docs - Commander X16 Documentation (CC BY-SA)