cc-rs
dmd
cc-rs | dmd | |
---|---|---|
8 | 146 | |
1,731 | 2,888 | |
0.2% | 0.3% | |
9.0 | 9.9 | |
9 days ago | 7 days ago | |
Rust | D | |
Apache License 2.0 | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cc-rs
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RustPython – A Python-3 (CPython >= 3.11.0) Interpreter written in Rust
It does support calling into other compilers and toolchains through build scripts and such. Take cc-rs[0] for example: this allows building C and C++ files natively without even calling an executable yourself.
In practice, I'd expect libraries to just call make/cmake/ninja for you, or (like openssl-sys) ask you to install the necessary libraries using your favourite package manager.
[0]: https://github.com/rust-lang/cc-rs
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Any crates for compiling C ( or other language ) from a rust binary?
The cc crate (https://github.com/rust-lang/cc-rs) is widely used for compiling C code from Rust (often in a build.rs file for the purpose of wrapping a C library so that it can be used from Rust). However, I believe it generally does expect a C compiler to be present.
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Calling C code from Rust
It might be quite tedious to compile static library manually every time we make changes in C code. The better solution is to instead utilize the cc crate, which provides an idiomatic Rust interface to the compiler provided by the host.
- cc-rs is looking for new maintainers
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Hello, youki! Faster container runtime is written in Rust
https://github.com/alexcrichton/cc-rs This crates lets you shell out to a C compiler when building your Rust project
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Maintain It with Zig
> You're splitting hairs in a weird way. rustc cannot compile C code. zig can.
But why do I care? I don't use rustc directly, the build system of choice does. And very few of the major build systems have an issue handling multiple languages.
Cargo (rust's build system) supports build scripts and the community has already created C/C++ compiler hooks such as https://github.com/alexcrichton/cc-rs
rustup and cargo also provide easy cross-compilation support, too.
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Windows can't find link exe
I think it's getting confused because link.exe is in your PATH. But it's not the link.exe it expects. Link tools are detected using the cc crate so it would need to be fixed there. Would you be willing to open an issue about this?
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Most loved programming language Rust sparks privacy concerns
It’s not super well-documented, but there is an option to change this. --remap-path-prefix $(pwd)= in your RUSTFLAGS will usually do the trick. If you have any C dependencies you’ll also need similar things in CFLAGS, see https://github.com/alexcrichton/cc-rs/issues/593
dmd
- D2 Playground
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DMD Compiler as a Library: A Call to Arms
Here's the pipeline spitting out the same error as on my macbook did.
https://github.com/dlang/dmd/actions/runs/8023469412/job/219...
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My favourite Git commit (2019)
Not completely on topic (if you read TFA) but my favorite Git commit is by compiler badass and HN frequenter, where he checks in an entire C compiler to the D language repo:
https://github.com/dlang/dmd/pull/12507
https://news.ycombinator.com/item?id=27102584
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The C Bounded Model Checker: Criminally Underused
A new generated code alone is 4000 lines long [1]. The actual code added is just 2000 lines, and some are used to pay debts, I mean, to make a proper code generator (which can be alternatively written in a simpler scripting langauge). In any case it is never comparable to the entier C parser proper.
[1] https://github.com/dlang/dmd/pull/15307/files#diff-3677bcc89...
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OpenD, a D language fork that is open to your contributions
D is completely opensource already (https://github.com/dlang/dmd). The "open" of OpenD is just ADR saying that OpenD will be more open to new language features than D has historically been.
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The OpenD Programming Language (fork of D)
The reference compiler, DMD, is open source: https://github.com/dlang/dmd
But they don't accept just any Pull Request or features the community submits, understandably. There's a process called DIP for language improvements: https://github.com/dlang/DIPs/blob/master/DIPs/README.md
However, by some accounts, it's really hard to get anything through.
Given D already has so many feature, I find that to be a good thing , to be honest, by not everyone agrees, of course.
- Odin Programming Language
- D Programming Language
What are some alternatives?
RIIR - why not Rewrite It In Rust
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
mach - zig game engine & graphics toolkit
ldc - The LLVM-based D Compiler.
arocc - A C compiler written in Zig.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
ohmygentool - LLVM/Clang based bindings generator for D language
dextool - Suite of C/C++ tooling built on LLVM/Clang
Odin - Odin Programming Language
utfcpp - UTF-8 with C++ in a Portable Way
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.