cbindgen
nom
cbindgen | nom | |
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19 | 85 | |
2,205 | 9,020 | |
1.5% | 0.9% | |
7.8 | 7.4 | |
12 days ago | 9 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cbindgen
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Hello World in Go From Rust
Golang uses cgo to communicate with external C libraries and Rust uses FFI (Foreign function interfaces) to export C functions. Additionally, a library for automatically generating bindings can be used to generate the header files (.h). In our case, we'll only be exporting two C functions, so using cbindgen is overkill but we'll use it regardless because why not? Firstly, we'll write the rust functions we want to export. We'll start by creating a new rust library:
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Ask HN: Automating multi-lang communication with a meta programming language
[1]: https://github.com/mozilla/cbindgen
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Nim v2.0 Released
As a 2-step approach, you could also probably use https://github.com/mozilla/cbindgen and then Nim's native C FFI.
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ffizz: Build a Beautiful C API in Rust
The tooling for the first kind -- calling Rust from another language -- is a bit less developed, and tends to rely on code generation that doesn't necessarily produce a natural C API. cbindgen, uniffi, cxx, and Diplomat all take this course.
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How can I use rust libraries in zig/C
There's also cbindgen for automating the generation of C headers once you've got your code in the right shape and you'll also want to read the Rustonomicon.
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C Strings and my slow descent to madness
You can backport Rust standard library to C using https://github.com/eqrion/cbindgen .
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Rust FFI and cbindgen: Integrating Embedded Rust Code in C
Later we'll see what cbindgen essentially does is receive a configuration and a Rust library and then spit out a C header (.h) file. One might think that what cbindgen is doing might not be that special and can be done by hand. In which some cases that might be true if the project is simple enough. Though additionally as the cbindgen documentation states:
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Nautilus just fucked me. (Gnome paper cuts)
Fuck it, I'll take the bait. Rust allows for amazing C interop by allowing for exporting of C types as a dynamic library, like C. Unlike C, this still allows for Rust's advanced checking at compile time. librsvg is one such library that is being used in the GTK ecosystem that is also almost completely Rust. You can use tools like cbindgen to generate C bindings.
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Hey Rustaceans! Got a question? Ask here! (47/2022)!
Or alternatively cbindgen to create the header file from the Rust source.
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7 ways to pass a string between 🦀 Rust and C
The easiest way to obtain the headers for the rust code is to use the cbingen library.
nom
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Planespotting with Rust: using nom to parse ADS-B messages
Just in case you are not familiar with nom, it is a parser combinator written in Rust. The most basic thing you can do with it is import one of its parsing functions, give it some byte or string input and then get a Result as output with the parsed value and the rest of the input or an error if the parser failed. tag for example is used to recognize literal character/byte sequences.
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Show HN: Rust nom parsing Starcraft2 Replays into Arrow for Polars data analysis
I may be the only one not familiar, but nom refers to https://github.com/rust-bakery/nom which looks like a pretty handy way to parse binary data in Rust.
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Is this a good way to free up some memory?
Lots of people use nom for their parsing needs, but that's not the only game in town and there other options.
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What is the state of the art for creating domain-specific languages (DSLs) with Rust?
As much as I love nom as well as other parser combinator libraries, regex-based parsers, BNF/EBNF-based parsers, etc. I always end up going back to plain old text-based char-by-char scanners.
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What's everyone working on this week (22/2023)?
I am using nom / nom_locate to build the parser side because I've done a handful of other projects with it, and I plan to use tower-lsp to hook up the language server side.
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Tokenizing
Look into a parsing library such as https://github.com/rust-bakery/nom
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Something like pydantic but for just strings?
If we were in /r/learnrust I'd have recommended the nom crate for this.
- Nom: Parser Combinators Library in Rust
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lua bytecode parser written in rust
Thanks to the flexibility of [nom](https://github.com/rust-bakery/nom), it is very easy to write your own parser in rust, read [this article](https://github.com/metaworm/luac-parser-rs/wiki/Write-custom-luac-parser) to learn how to write a luac parser
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Should I revisit my choice to use nom?
I've been working on an assembler and right now it uses nom. While nom isn't great for error messages, good error messages will be important for this particular assembler (current code), so I've been attempting to use the methods described by Eyal Kalderon in Error recovery with parser combinators (using nom).
What are some alternatives?
rust-bindgen - THIS CRATE IS DEPRECATED, please use https://github.com/servo/rust-bindgen.
pest - The Elegant Parser
cxx - Safe interop between Rust and C++
lalrpop - LR(1) parser generator for Rust
rusty-cheddar - A Rust crate for automatically generating C header files from Rust source file.
combine - A parser combinator library for Rust
flutter_rust_bridge - Flutter/Dart <-> Rust binding generator, feature-rich, but seamless and simple.
pom - PEG parser combinators using operator overloading without macros.
tch-rs - Rust bindings for the C++ api of PyTorch.
rust-peg - Parsing Expression Grammar (PEG) parser generator for Rust
Module Linker - browse modules by clicking directly on "import" statements on GitHub
chumsky - Write expressive, high-performance parsers with ease.