castle-client VS squirrel

Compare castle-client vs squirrel and see what are their differences.

castle-client

Make art on your phone (by castle-xyz)

squirrel

Official repository for the programming language Squirrel (by albertodemichelis)
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castle-client squirrel
1 6
47 887
- -
7.1 2.9
over 1 year ago 4 days ago
C C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

castle-client

Posts with mentions or reviews of castle-client. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-05.
  • LÖVR – An open source framework for rapidly building immersive 3D experiences
    11 projects | news.ycombinator.com | 5 Aug 2021
    So there's actually two things:

    1. Love can actually be used directly as a C++ library. It's a bit of work to get the build system going but that's what we do on https://github.com/castle-xyz/castle-client/tree/master/core -- example of use of the Love API: https://github.com/castle-xyz/castle-client/blob/7bfffa10e84... -- we used to use the Lua Love and have since worked on porting our engine to C++. It even runs in the web with the same code through Wasm.

    2. For a 'simple C library for 2d (and actually 3d) game development' -- I would highly recommend https://www.raylib.com/. I really, really dig the API design there. One of the main 'downsides' I guess is it doesn't out of the box build natively for iOS -- but the Wasm support makes it run there pretty fine out of the box and raylib-fork can be used to get a native iOS build going with some work. It's got a lot of stuff out of the box including a GLTF loader and skeletal animation.

squirrel

Posts with mentions or reviews of squirrel. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-05.

What are some alternatives?

When comparing castle-client and squirrel you can also consider the following projects:

g3d - Simple and easy 3D engine for LÖVE.

ChaiScript - Embedded Scripting Language Designed for C++

love - LÖVE is an awesome 2D game framework for Lua.

Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint

raylib - A simple and easy-to-use library to enjoy videogames programming

Godot - Godot Engine – Multi-platform 2D and 3D game engine

love-typescript-definitions - Write LÖVE 2D projects with TypeScript

The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.

Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames

Banshee Engine

Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac

robotjs - Node.js Desktop Automation.