cargo-zigbuild
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cargo-zigbuild | gox | |
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19 | 1 | |
1,198 | 4,584 | |
7.2% | - | |
8.6 | 0.0 | |
2 days ago | 12 months ago | |
Rust | Go | |
MIT License | Mozilla Public License 2.0 |
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cargo-zigbuild
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Show HN: macOS-cross-compiler – Compile binaries for macOS on Linux
https://github.com/rust-cross/cargo-zigbuild
I’m curious what the blockers are for rustc to cross-compile like zig does natively.
- Cargo-zigbuild: Compile Rust using Zig as linker for easier cross compiling
- [Review] Introducing cargo-xwin: A Solution for Cross-Compiling Rust on macOS to MSVC
- Compiling Linux to Mac in CI/CD
- cargo-zigbuild 0.16 added support for (cross-)compiling macOS universal2 binaries/libraries
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Conditional compilation to avoid cross compilation
Perhaps you can try cargo-zigbuild, it uses zig-cc for cross-compilation instead of creating a container, so it should be much more lightweight on MacOS, without all the cost of virtualization and file sharing.
- Cross-compiling simple Rust code from Mac OS X to Raspberry Pi 4
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Future of Rust, 2023 and beyond?
I have tried, however I haven't been able to get it to work reliably (e.g. building on windows + linux on WSL works, Mac is a lot more involved; tried building for windows + linux on Mac and I couldn't get it to work at all); I've had some luck using zigbuild but that too doesn't seem to work for Mac.
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C2Rust Transpiler
Zig also takes this approach, and even exposes its C compiler (which if I recall correctly is basically Clang plus diverse sysroots and other customisation out of the box) as a separate `zig cc`.
I do a lot of work in Rust, and cross-compilation can be a pain when you have a lot of C dependencies. Fortunately https://github.com/messense/cargo-zigbuild exists. It sounds crazy, but using Zig's inbuilt C compiler to help build my Rust projects has been the smoothest option I've found.
I can't help but wonder if it would be worth it for Rust to follow D and Zig by shipping its own inbuilt C compiler, even if they still want to also support external C toolchains. It should be roughly the same effort as it was for Zig, given that they both use LLVM.
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Short story of Rust being amazing yet again (because it compiles on different architectures effortlessly)
Wait until you start using cargo zig-build. Suddenly it becomes way better than Go's cross compiler because you can seamlessly cross-compile rust AND C (thanks to Zig compiler of course). https://github.com/messense/cargo-zigbuild
gox
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Future of Rust, 2023 and beyond?
One of the biggest selling points for me when I started to use Go is cross compilation; I develop on a Mac, but run a lot of my code on a Linux EC2 instance (or been doing dev work on a Windows+WSL machine) and Go's cross compilation options (either via the built in tool or via something like gox are braindead easy. Rust's cross compilation however makes me want to drive my head thru my monitor... there are no easy ways to build a binary for Linux, Windows, AND Mac without having to dip my toes into CI services and with that comes an expense that for a hobby dev I'd prefer to not incur. Is there a brighter future for easy cross compilation with Rust?
What are some alternatives?
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
s3-proxy - S3 Reverse Proxy with GET, PUT and DELETE methods and authentication (OpenID Connect and Basic Auth)
rust.aws-cdk-lambda - A CDK (v2) Construct Library for AWS Lambda in Rust
GVM - Go Version Manager
aws-lambda-rust-runtime - A Rust runtime for AWS Lambda
gonative - Build Go Toolchains /w native libs for cross-compilation
serverless-rust-demo - Sample serverless application written in Rust
Dropship - Super simple deployment tool
terminal-typeracer
hk
doom - DOOM translated from C to V.
go-selfupdate - Enable your Go applications to self update