cargo-task-rs VS moon

Compare cargo-task-rs vs moon and see what are their differences.


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cargo-task-rs moon
1 7
31 2,633
- 2.8%
6.6 9.7
about 1 month ago 6 days ago
BSD Zero Clause License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of cargo-task-rs. We have used some of these posts to build our list of alternatives and similar projects.


Posts with mentions or reviews of moon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-21.
  • Launch HN: Moonrepo (YC W23) – Open-source build system
    12 projects | | 21 Feb 2023
    (for context - I'm not interested in first class node support)

    This seems pretty cool. I particularly like how 'gradual' it seems to be relative to things like Bazel, i.e. you can take some shell scripts and migrate things over. I did have a play and hit an initial problem around project caching I think, which I raised at [0].

    One comment, from the paranoid point of view of someone who has built distributed caching build systems before is that your caching is very pessimistic! I understand why you hash outputs by default (as well as inputs), but I think that will massively reduce hit rate a lot of the time when it may not be necessary? I raised [1].

    As an aside, I do wish build systems moved beyond the 'file-based' approach to inputs/outputs to something more abstract/extensible. For example, when creating docker images I'd prefer to define an extension that informs the build system of the docker image hash, rather than create marker files on disk (the same is true of initiating rebuilds on environment variable change, which I see moon has some limited support for). It just feels like language agnostic build systems saw the file-based nature of Make and said 'good enough for us' (honorable mention to Shake, which is an exception [2]).


  • A build system and repo management tool for the web ecosystem, written in Rust
    1 project | | 21 Dec 2022
  • Building a full-stack TypeScript application with Turborepo
    6 projects | | 30 Nov 2022
    There are many tools like Lerna, Nx, Turborepo, Moon, Rush, and Bazel, to name a few. Today, we'll be using Turborepo, as it's lightweight, flexible, and easy to use.
  • Lerna reborn - What's new in v6?
    1 project | /r/javascript | 13 Oct 2022
    You should give moon a try:
  • Moon - A build system for the javascript ecosystem, written in rust.
    1 project | /r/github_trends | 18 Aug 2022

What are some alternatives?

When comparing cargo-task-rs and moon you can also consider the following projects:

hash - 🚀 The open-source, self-building database. From @hashintel

orogene - Makes `node_modules/` happen. Fast. No fuss.

nx - Smart Monorepos · Fast CI

mandelbrot - Microbenchmark testing Python, Numba, Mojo, Dart, C/gcc, Rust, Go, JavaScript, C#, Java, Kotlin, Pascal, Ruby, Haskell performance in Mandelbrot set generation

napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API

hackerman - Cargo hack manager

turborepo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turborepo and Turbopack. [Moved to:]

turbo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turbopack and Turborepo.

buildpacks-nodejs - Heroku's Cloud Native Buildpacks for Node.js applications.

cargo-make - Rust task runner and build tool.

roadmap - Welcome to the Public Roadmap for All Things Docker! We welcome your ideas.

NUKE - 🏗 The AKEless Build System for C#/.NET