cargo-release VS rust-orphan-rules

Compare cargo-release vs rust-orphan-rules and see what are their differences.

cargo-release

Cargo subcommand `release`: everything about releasing a rust crate. (by crate-ci)

rust-orphan-rules

An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules (by Ixrec)
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cargo-release rust-orphan-rules
11 11
1,244 180
2.3% -
9.1 0.0
9 days ago about 5 years ago
Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cargo-release

Posts with mentions or reviews of cargo-release. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.
  • Changelog-Driven Releases
    5 projects | news.ycombinator.com | 23 Apr 2024
    My problem with maintaining a changelog during development is it can serve as a source of merge conflicts. Instead, I follow Covnentional Commit style and manually write my changelog entries based on the commits. I have a tool [0] that can show me the relevant commits for a package in my repo and automates the entire release process, including doing sanity checks.

    I also feel like releasing from CI is hard, especially if you have multiple packages in a repo [1], including

    - You can't as easily introspect the process

    - You can't as easily recover from failure

    - Getting a lot of the nuance right, like handling releases concurrent to merging of PRs, is difficult

    - When the workflow is an ever-present "release PR" that you merge when ready has issues with selecting which packages to release and at what version

    I have been considering making a tool to generate changelogs from fragments. Been keeping notes at https://github.com/epage/epage.github.io/issues/23

    [0]: https://github.com/crate-ci/cargo-release

    [1]: https://github.com/MarcoIeni/release-plz/discussions/1019

  • Oxlint – written in Rust – 50-100 Times Faster than ESLint
    13 projects | news.ycombinator.com | 15 Dec 2023
    You should combine step 1 and 2 with CI. Just tag a version in your git, push to remote and have CI auto build a release for you.

    Use github actions or other setup for other backends.

    Or go nuts with cargo-release.

    https://github.com/crate-ci/cargo-release

    https://github.com/cargo-bins/release-pr

  • Rust 2030 Christmas list: Subcrate dependencies
    6 projects | /r/rust | 24 Jan 2023
    tools like cargo-release
  • `toml` vs `toml_edit` (ie `toml` 0.6 is out)
    5 projects | /r/rust | 23 Jan 2023
    Just to check, are you aware of cargo-edit's cargo-set-version or cargo-release?
  • What's everyone working on this week (45/2022)?
    9 projects | /r/rust | 7 Nov 2022
    I released my first crate that provides a derive macro to easily obtain a name of a current variant in an enum as a string. I did it mostly to learn about procedural macros and the process of releasing a crate. I then found out there is strum which does this and much more. Nonetheless, I learned a lot and I found couple of nice tools like ```cargo-release and git-cliff.
  • cargo-release v0.22 is out!
    1 project | /r/rust | 21 Oct 2022
  • A GitHub Action for creating "Release PRs" for Cargo projects.
    3 projects | /r/rust | 5 Sep 2022
    I'll note there is an issue in the cargo-release repo where this kind of workflow is wanted. https://github.com/crate-ci/cargo-release/issues/119
  • [Gitoxide December Update]: a new object database and upcoming multi-pack index support
    5 projects | /r/rust | 21 Jan 2022
    cargo-release is on about the same level of features used
  • cargo-release v0.19
    1 project | /r/rust | 7 Jan 2022
    cargo-release automates the release process for your crate. For example, with clap, all I do is add entries to the CHANGELOG and run cargo release patch and cargo-release takes care of updating files, publishing to crates.io, tagging, and pushing.
  • Introducing `cargo smart-release` - the new way to release workspace crates
    3 projects | /r/rust | 13 Aug 2021
    Yes, developers from all three tools were sharing ideas with each other recently

rust-orphan-rules

Posts with mentions or reviews of rust-orphan-rules. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.
  • Coherence and Orphan Rules in Rust: An unofficial, experimental place for docum
    1 project | news.ycombinator.com | 1 May 2023
  • Conflicting trait implementation, but there shouldn't be
    2 projects | /r/learnrust | 26 Apr 2023
  • Fellow Rust enthusiasts: What "sucks" about Rust?
    25 projects | /r/rust | 10 Mar 2023
    Well, unless someone comes up with better, compatible rules, the orpan rules are gonna stick around.
  • The langage for the next 40 years of engine dev
    5 projects | /r/gameenginedevs | 14 Feb 2023
    Additionally there are other issues with rust currently. Compile time code (ala constexpr) is not up to par with C++20 (not really close). The const generic aren't as powerful as C++20 which added non primitive non type template parameters (though with you stuck with C++14, it actually is significantly better than what you have, again, if you're going to use C++, just use 20). Generics accepting closures is a bit more of an ordeal in rust, compared to C++. Also C++'s Duck Typed templates allow for some uncharacteristically strong typing compared to what is expressible in Rust generics currently. Now, duck typed templates do have major downsides, for example the entire feature of concepts is completely irrelevant in rust, but required for sane DTT type bounds, but they also have major upsides. Rust currently doesn't have "negative trait bounds", basically "This objected does not implement this trait, or std::enable_if> or the equivalent concepts implementation. Rust also doesn't have trait specializations, basically template specialization. Do note all features I've talked about to this point have nightly options, they just are at various stages of being stable/complete. Another issue is the orphan rule, though this is kind of a problem in C++ too in some respects, and that's unlikely to change drastically, since there are legitimate reasons for it's existence. For a lot of code none of these things are big deals, others they are, which is why you find inconsistent feed back on these issues.
  • What are Rust’s biggest weaknesses?
    7 projects | /r/rust | 17 Nov 2022
    Not that simple... hence why Orphan rule is still in-place. The struct wrapper was implemented in Rust as a temporary safe work-around. However, they are making progress on a solution: https://github.com/Ixrec/rust-orphan-rules/issues/1
  • Hey Rustaceans! Got a question? Ask here! (46/2022)!
    4 projects | /r/rust | 14 Nov 2022
    That's still not an entirely complete explanation because there's more nuanced situations which aren't completely foreign but are foreign enough that if allowed, two crates could write the same impls. Some of the definitions are still unofficial as far as am I'm aware. For the best reference I’ve seen so far see this for more details.
  • Design Patterns with Rust Types
    1 project | dev.to | 28 Jul 2022
    In our crate the compiler doesn't know when calling MyTrait methods on MyStruct whether to use the implementation defined in crate 3 or crate 4! Rust has a set of orphan rules to prevent this situation from happening.
  • De/serialize an external crate's struct
    2 projects | /r/rust | 1 May 2022
    Sadly because of the rusts orphan rule you cannot implement a Trait on a Type where you do not own one or the other. So, apart from upstream contributions your only options are either a new Trait or a new Type.
  • Is the orphan rule the only solution?
    1 project | /r/rust | 30 Oct 2021
    If anyone is looking for additional background about orphan rules, check out https://github.com/Ixrec/rust-orphan-rules
  • Methods for Array Initialization in Rust
    2 projects | news.ycombinator.com | 24 May 2021

What are some alternatives?

When comparing cargo-release and rust-orphan-rules you can also consider the following projects:

Rustup - The Rust toolchain installer

pollster - A minimal async executor that lets you block on a future

just - 🤖 Just a command runner

keepass-rs - Rust KeePass database file parser for KDB, KDBX3 and KDBX4, with experimental support for KDBX4 writing.

cargo-make - Rust task runner and build tool.

dislike-in-rust - A list of the few things I don't like about rust

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

getrandom - A small cross-platform library for retrieving random data from (operating) system source

cargo-ebuild - cargo extension that can generate ebuilds using the in-tree eclasses

rust-delegate - Rust method delegation with less boilerplate

cargo-modules - Visualize/analyze a Rust crate's internal structure

rust-by-example - Learn Rust with examples (Live code editor included)