cargo-leptos
IRust
cargo-leptos | IRust | |
---|---|---|
4 | 3 | |
311 | 581 | |
4.5% | - | |
8.8 | 8.8 | |
2 days ago | 10 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-leptos
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I Improved My Rust Compile Times by 75%
> separate-front-target-dir = true
This is now enabled unconditionally and the Cargo.toml option is deprecated since cargo-leptos 0.2.3, it is going to be removed in 0.3
https://github.com/leptos-rs/cargo-leptos/pull/216
https://github.com/leptos-rs/cargo-leptos/issues/217
https://github.com/leptos-rs/cargo-leptos/commit/b0c19a87cff...
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Hey Rustaceans! Got a question? Ask here (16/2023)!
Leptos is a SolidJS-like framework with excellent performance. It has a great server-side story as well with server-side rendering & client-side hydration as well as what they call "server functions"; essentially define a function server-side and it can be called client-side without having to deal with http and API design. Also great tooling story with cargo-leptos, leptosfmt (as well as leptos-language-server)
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What are some stuff that Rust isn't good at?
Leptos got it working a couple weeks ago as well: https://github.com/leptos-rs/cargo-leptos
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Yew | What’s been your experience?
Future opportunities - This one's tougher to speak to since leptos is new on the block. I think it's worth exploring leptos (or sycamore?) just to learn about fine-grained reactivity, and comparing how it works compared to a traditional react model. But to me the ecosystem around leptos is promising, with tools like cargo-letpos, leptosfmt, and more, it seems the community is stepping up to help fill some gaps.
IRust
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What are some stuff that Rust isn't good at?
irust?
- IRust: Cross Platform Rust REPL
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Val on Programming: What makes a good REPL?
Something I've been thinking a lot about for Rust is what can and should a REPL experience be for a compiled language (ie what are reasonable compromises).
There seem to be two repls that haven't gotten much traction:
- https://github.com/google/evcxr/blob/main/evcxr_repl/README....
- https://github.com/sigmaSd/IRust
There have been little and big nits that have held me back from wanting to push these further, including
- Bad defaults (having to opt-in to panic handling)
- Command syntax feeling out of place and likely not beginner friendly
- Limits on variable preservation
- Lack of introspection (at least irust as `:type`)
So far I've been punting on wanting to improve this area by instead focusing on polishing up a rust script solution in the hopes of getting it merged: https://github.com/epage/cargo-script-mvs
What are some alternatives?
leptos - Build fast web applications with Rust.
evcxr
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
soli - Solidity REPL
rusty-css - a solution to create and export css styles in a familiar way, but without leaving the rust syntax. You can access and manipulate every value you define on an individual basis.
job-hunt-rust - A locally run and customisable recent job aggregator with in-memory datastore, query language (JHQL), and REPL.
rfcs - RFCs for changes to Rust
cargo-script-mvs - Pre-RFC for merging cargo-script into cargo
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
farolero - Thread-safe Common Lisp style conditions and restarts for Clojure(Script) and Babashka.
rustc_codegen_cranelift - Cranelift based backend for rustc
burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]