cargo-html
cppmm
cargo-html | cppmm | |
---|---|---|
1 | 3 | |
9 | 64 | |
- | - | |
2.4 | 0.0 | |
about 1 year ago | over 1 year ago | |
TypeScript | C++ | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-html
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Are we game yet? – A guide to the Rust game development ecosystem
Neat! I used these as an excuse to play with / work on WASM build tools / WASI interop. I've uploaded a built version to github so you can play them directly in your browser:
https://github.com/MaulingMonkey/cargo-html/wiki/Examples#ru...
I've sent a couple of PRs for things I found useful - feel free to ignore them if they're not to your liking ;)
cppmm
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Rust and C++ Interoperability
This seems to miss `cppmm` (C++--)[1].
This crate is currently mainly aimed at helping people from the Rust group of the Academy Software Foundation (ASWF) to make wrappers for the visual effects ecosystem of libs.[2]
It is nevertheless very useful for all types of other cases.
[1] https://github.com/vfx-rs/cppmm
[2] The above just means effort is prioritized regarding the blockers these libs present due to the resp. C++ features they use.
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Why did nobody announce that the Academy Software Foundation created a Rust Working Group for official Rust bindings for the Foundation's libraries?
For now, they seem to be working on their own version of cxx and bindings for OpenEXR.
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Are we game yet? – A guide to the Rust game development ecosystem
It is called C++-- [1].
At this time we only target the VFX C++ ecosystem but I'd be surprised if people wouldn't use (and extend) this to cover a broader set of C++ libs.
Maybe you can give an example of an C++ API that you deem not "translatable to C"?
[1] https://github.com/vfx-rs/cppmm
What are some alternatives?
nico - a Game Framework in Nim inspired by Pico-8.
tac - Materials and meeting notes for the ASWF Technical Advisory Council (TAC)
love - LÖVE is an awesome 2D game framework for Lua.
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
rust-mini-games - Mini games made in Rust
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
rustc_codegen_cranelift - Cranelift based backend for rustc
cxx - Safe interop between Rust and C++
bevy - A refreshingly simple data-driven game engine built in Rust
openexr-bind - cppmm bindings for OpenEXR