cargo-edit
rayon
cargo-edit | rayon | |
---|---|---|
45 | 67 | |
2,992 | 10,277 | |
- | 1.9% | |
7.4 | 9.0 | |
3 months ago | 10 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-edit
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Hey Rustaceans! Got a question? Ask here (23/2023)!
“cargo add” from https://github.com/killercup/cargo-edit has that behavior, but not the built in one that was added to cargo
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Is Rust's cargo-edit crate still relevant?
I have also noticed that the last commit of cargo-edit crate's GitHub repo (https://github.com/killercup/cargo-edit) was two days ago (pretty recent.) So it is probably relevant for a lot of people.
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What are some useful tools for Rust?
cargo-upgrade from cargo-edit (somewhat more intentional than builtin update)
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How to list upgradable crates programmatically
I've also tried cargo-upgrade from cargo-edit like so:
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Hey Rustaceans! Got a question? Ask here (9/2023)!
You can also see how other crates do it. For example, cargo-edit is just like that - a single package with a library with a couple of small cli wrappers around it. You can compare their Cargo.toml to yours, maybe there is something different about them.
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`toml` vs `toml_edit` (ie `toml` 0.6 is out)
Just to check, are you aware of cargo-edit's cargo-set-version or cargo-release?
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Rust 1.66
Speaking of cargo remove, see also cargo-edit [0] from which adding and removing originally came, as well as cargo-binstall [1] which installs binaries rather than compiling from source every time. The binaries are updatable with cargo-update [2].
The latter two can replace a package manager for Rust related utilities, as I often find that those in OS package repositories are often not as up to date as directly from cargo.
[0] https://github.com/killercup/cargo-edit
[1] https://github.com/cargo-bins/cargo-binstall
[2] https://github.com/nabijaczleweli/cargo-update
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TIL about cargo add
For context, it was/is part of cargo-edit crate which provides other nice functionalities as well. Hope all gets integrated in time.
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how can I use same crate but with different features?
https://github.com/killercup/cargo-edit can use the F option
- `cargo-set-version` support for workspace inheritance released in cargo-edit 0.11.4!
rayon
- Rayon: Data-race free parallelization of sequential computations in Rust
- Too Dangerous for C++
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Which application/problem would you choose for presenting Rust to newcomers in 1h30min?
Do some operations with .iter() then later use rayon to parallelize. So you can show how easy is to add a dependency and how easy is to parallelize.
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What Are The Rust Crates You Use In Almost Every Project That They Are Practically An Extension of The Standard Library?
rayon: Async CPU runtime for parallelism.
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Moving from Typescript and Langchain to Rust and Loops
In the quest for more efficient solutions, the ONNX runtime emerged as a beacon of performance. The decision to transition from Typescript to Rust was an unconventional yet pivotal one. Driven by Rust's robust parallel processing capabilities using Rayon and seamless integration with ONNX through the ort crate, Repo-Query unlocked a realm of unparalleled efficiency. The result? A transformation from sluggish processing to, I have to say it, blazing-fast performance.
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AreWeMegafactoryYet? I just breached simulating 1M buildings @ 60 fps (If I'm not recording, Ryzen 7 1700X 8 Core)
With a lot of rayon, blood, sweat and tears I finally managed to simulate a million buildings at 60fps :) Feel free to AMA, game is Combine And Conquer
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The Rust I Wanted Had No Future
(see https://github.com/rayon-rs/rayon/tree/master/src/iter/plumbing)
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Parallel event iterator?
I did some very basic testing with this crate : https://crates.io/crates/rayon and it seems to work :
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General Recommendations: Should I Use Tree-sitter as the AST for the LSP I am developing?
Sequentially, generating tree-sitter AST for each file and querying for the links of each file takes around 2.3 seconds. However, I randomly remembered this crate rayon, and I decided to test it. It ended up improving the performance (just by changing 2 lines of code) to 200-300ms by parallelizing the iterators and tree-sitter queries. MAJOR.
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python to rust migration
Now if you really want to use Rust, you can rewrite only the part that are slowing down your consumer. It's easy by using Py03 and maturin. Maybe also rayon to parallelize.
What are some alternatives?
nexus-repository-cargo - Nexus Repository Cargo Format
crossbeam - Tools for concurrent programming in Rust
cargo-outdated - A cargo subcommand for displaying when Rust dependencies are out of date
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
cargo-do - allows you to run multiple cargo commands in a row
RxRust - The Reactive Extensions for the Rust Programming Language
Cargo - The Rust package manager
rust-numpy - PyO3-based Rust bindings of the NumPy C-API
cargo-dot - Generate graphs of a Cargo project's dependencies
tokio-rayon - Mix async code with CPU-heavy thread pools using Tokio + Rayon
cargo-script - Cargo script subcommand
coroutine-rs - Coroutine Library in Rust