cargo-binstall
cross
cargo-binstall | cross | |
---|---|---|
24 | 118 | |
1,304 | 5,965 | |
4.8% | 2.2% | |
9.5 | 9.2 | |
1 day ago | 5 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cargo-binstall
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Cargo Binstall 1.0.0 release
Unfortunately not really usable in production (for me) until https://github.com/cargo-bins/cargo-binstall/issues/1 is fixed :( Really much looking forward to it though, as I think it's a great addition to the Rust ecosystem!
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Oxidise your Infrastructure using Shuttle.rs
Oh looks like cargo-binstall is currently broken (https://github.com/cargo-bins/cargo-binstall/issues/1094)
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Ludusavi can now back up your game saves to the cloud and detect Lutris saves
Unfortunately, I ended up running into an issue with the zip support, but I'll come back to it once this is fixed: https://github.com/cargo-bins/cargo-binstall/issues/1080
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Strange lifetime error: Requires to be `'static`
I've encountered a strange lifetime error when developing new features in cargo-binstall:
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AMDGPU_TOP - tool to show AMDGPU usage
Once you feel like releasing it, could you please add binstall support?
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[rcargo] quick tool for faster crate building on remote workstations
I think in a similar vein there is cargo-binstall that is a cargo install alternative that attempts to use pre-built binary artifacts when possible
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Faster Apple Builds with the lld Linker
I hope ld64 and lld add supports for plugin-opt I'm trying to enable cross-lang-lto on MacOS but failed due to -plugin-opt not supported.
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Install a CLI in a project (not globally)
You can use cargo-binstall --install-path to install binaries to custom locations.
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Release engineering is exhausting so here's cargo-dist
If you happen to install a lot of things with cargo, check out cargo-binstall: https://github.com/cargo-bins/cargo-binstall
It'll fetch the binary release from the repo so you don't have to compile it yourself.
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Thoughts about updating a rust cli via a sub command for improved dev experience
I'd recommend to use cargo-binstall, which can download pre-built artifacts from github release.
cross
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Is statically compiling against glibc possible?
To compile a program with musl on a glibc system you can use cross-rs!
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How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
I cross compile to Mac, bsd, windows, etc cross ... Works great for me with either docker or podman.
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Compiling against specific version glibc
If docker is available for you, https://github.com/cross-rs/cross is another and reliable way to solve this kind of problem. I do use it regularly.
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Transitioning to Rust as a company
We are using https://github.com/cross-rs/cross.
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A guide to cross-compilation in Rust
There is some built-in support in rustc for cross-compiling, but getting the build to actually work can be tricky due to the need for an appropriate linker. Instead, we’re going to use the Cross crate, which used to be maintained by the Rust Embedded Working Group Tools group.
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Is there a definitive guide on cross-compiling with OpenSSL?
I have used cross before to cross compile from Linux to other Linux. It has a section on it's wiki about this. Maybe that could be of help.
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Docker ARMv7 Alpine Rust builder
You can use cross to build your application and copy the artifacts into an alpine armv7 container. It would also build faster due to using cross compilation rather than QEMU.
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Compiling Linux to Mac in CI/CD
Looks like cross is the easiest way to get something cross-compiled but its Mac support is blocked behind building your own build image. Even that repo says that it might be broken.
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How to you develop in containers?
Bonus: if you’re working with Rust and doing a lot of cross platform stuff, check out cross. It runs QEMU in docker so you can run tests on a bunch of different emulated targets easily- literally a one line setup, it’s kind of magical.
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What are some stuff that Rust isn't good at?
It's also not as naturally cross-compilable as Go, though that's partly a side-effect of not accepting being a semi-closed ecosystem to achieve that and cross exists as a stop-gap while things like cargo-zigbuild explore less drastic options.
What are some alternatives?
pwninit - pwninit - automate starting binary exploit challenges
dockcross - Cross compiling toolchains in Docker images
cargo-quickinstall - pre-compiled binary packages for `cargo install` [Moved to: https://github.com/cargo-bins/cargo-quickinstall]
termux-adb-fastboot - android adb-fastboot tools for termux
ez_term - Terminal UI framework based on templates and focused on simplicity.
opencv-rust - Rust bindings for OpenCV 3 & 4
nue - I/O and binary data encoding for Rust
rusqlite - Ergonomic bindings to SQLite for Rust
docker-cargo-binstall
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
amdgpu_top - Tool to display AMDGPU usage
homebrew-macos-cross-toolchains - macOS cross compiler toolchains