call VS tateti-tateti

Compare call vs tateti-tateti and see what are their differences.

call

Not an insufficient game engine (by fumieval)

tateti-tateti

Meta tic-tac-toe ncurses game. (by clrnd)
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call tateti-tateti
- -
7 4
- -
0.0 0.0
about 9 years ago over 8 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

call

Posts with mentions or reviews of call. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning call yet.
Tracking mentions began in Dec 2020.

tateti-tateti

Posts with mentions or reviews of tateti-tateti. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning tateti-tateti yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing call and tateti-tateti you can also consider the following projects:

aeson-tiled - Aeson instances for Tiled map editor types

h2048 - An Implementation of Game 2048

polar-configfile - Config file parsing/writing [Haskell]

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

rattletrap - :car: Parse and generate Rocket League replays.

breakout - Breakout

falling-turnip - falling sand game with regular parallel arrays.

hsudoku - A native gtk sudoku game written in haskell

battleships - Angewandte Funktionale Programmierung

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

Nomyx - The Nomyx game