call
Not an insufficient game engine (by fumieval)
haskanoid
A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)
call | haskanoid | |
---|---|---|
- | 3 | |
7 | 270 | |
- | - | |
0.0 | 8.0 | |
about 9 years ago | about 1 year ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | LicenseRef-OtherLicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
call
Posts with mentions or reviews of call.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning call yet.
Tracking mentions began in Dec 2020.
haskanoid
Posts with mentions or reviews of haskanoid.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-08-09.
- [ANN] Yampa 0.14.4
- [ANN] Yampa 0.14.2, yampa-gloss 0.2.1, haskanoid 0.1.6, and more
-
[ANN] Yampa 0.14.1
Haskanoid (https://github.com/ivanperez-keera/haskanoid) is not a tutorial, but I built that game on purpose to try to help people understand Yampa (it has lots of comments and I tried to pay attention to the structure). It should be fully compatible with Yampa-0.14.1, although you may need to bump that constraint in the cabal file.
What are some alternatives?
When comparing call and haskanoid you can also consider the following projects:
aeson-tiled - Aeson instances for Tiled map editor types
polar-configfile - Config file parsing/writing [Haskell]
breakout - Breakout
tateti-tateti - Meta tic-tac-toe ncurses game.
affection
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
dominion - A Dominion simulator in Haskell
dice - Simplistic D&D style dice-rolling system.
hsudoku - A native gtk sudoku game written in haskell
Monadius - 2-D arcade scroller