c64-elite-flicker-free
NES-dev
c64-elite-flicker-free | NES-dev | |
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4 | 2 | |
74 | 2 | |
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6.3 | 0.0 | |
3 months ago | almost 4 years ago | |
Assembly | Assembly | |
- | MIT License |
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c64-elite-flicker-free
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Any space exploration games on consoles?
btw, there is a nice modification of Elite for C64 and BBC Micro that makes it flicker-free by changing how drawing algorithm works. https://github.com/markmoxon/c64-elite-flicker-free Highly recommended.
- Patch for Commodore 64 and Plus/4 Elite that removes the flicker
- Flicker-free Elite on the Commodore 64
- A patch for Commodore 64 Elite that removes the flicker
NES-dev
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Hello everyone, random question. I want to know the coolest thing you've ever programmed/ worked on? or the thing you're most proud of.
I'm a data scientist and work in Python, but my favorite personal project was learning 6502 Assembly and making a (very simple) game for the original NES. It was really fun going from such a high level language immediately down to about as low level as you can get. It taught me a ton about hardware, what my code is actually doing when it runs, and gave me a new angle to appreciate old school videogames.
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Back to work again
Here's my space shooter based on your tutorial. I got stuck trying to implement a static HUD using sprite 0 hit and nametable switching, hoping to give it another shot soon.
What are some alternatives?
revs-beebasm - Fully documented and annotated source code for Revs on the BBC Micro
6502 - DB6502: 65C02 based computer inspired by BE6502
nes-elite-beebasm - Fully documented and annotated source code for Elite on the Nintendo Entertainment System (NES)
8Blit - Episode source code for the 8-bit Atari 2600 / VCS / Video Computer System, one of the pioneering home gaming consoles.
TaliForth2 - A Subroutine Threaded Code (STC) ANS-like Forth for the 65c02
cassette-elite-beebasm - Fully documented and annotated source code for the cassette version of Elite on the BBC Micro
6502 - Code for the 6502 microprocessor, mostly for the Replica 1 computer.
c64_asm_book_listings - Listings from Commodore 64 Assembly books
mandelbrot - A Mandelbrot Explorer implementation. I use this program to generate all of my avatars.
elite-harmless - Disassembly (CA65) of the Commodore 64 port of the seminal space-sim Elite, by Ian Bell / David Braben.
sunset - Retro sunset scene on NES