c3c | xvm | |
---|---|---|
24 | 110 | |
1,306 | 192 | |
2.8% | 1.6% | |
9.5 | 9.8 | |
about 21 hours ago | 4 days ago | |
C | Java | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
c3c
- Odin Programming Language
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Show HN: The C3 programming language reaches feature-stabiliy
C3, "The C-like for people who like C" just reached v0.5, marking its feature-stable release: https://c3.handmade.network/blog/p/8824-say_hello_to_c3_0.5
Feature stability ensures that version 0.5 will undergo bug fixes and maintenance separately from the main branch, providing projects with a stable compiler version to work with.
Try it out in the browser https://learn-c3.org
Github: https://github.com/c3lang/c3c
If you appreciate C, then maybe this is a language you'll enjoy. Dive into the documentation at https://c3-lang.org to view examples and read more in depth about the language.
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Give me your feature ideas for a C-like
Tuples are being discussed, although I am unsure if it would be sufficiently useful. (Discussion here and here if you want to leave some thoughts)
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Is there a static version of lld available? Or do I have to build lld from scratch?
I've been trying to build c3lang on my local machine. The problem is that it requires static files for both llvm and lld. Now, the static files for llvm have been provided (llvm-static), but not for lld, at least that's what I think. I thought that maybe I've made a mistake somewhere by not search the package thoroughly. I just wanted to know what package will install static files for lld.
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Give me your best (and worst) ideas for a C-like language
So (preferably) have a little look at the language (https://c3-lang.org/) and maybe try it out (https://learn-c3.org/) and then file whatever issue you want: https://github.com/c3lang/c3c/issues/new
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C3 is now at 0.4.0
Like this: https://github.com/c3lang/c3c
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Learn Enough C to Survive
> I wish we had C+: C + a few niceties (and not C ++ everything). There's a whole bunch of newer languages aiming at the space C is sitting in, but with a few additions C could be much more ergonomic without having to invent an entire new language.
I’ve made a pre-processor for C to add some things I miss, although it is currently limited to what can be done without type information and has to keep compatibility with existing C syntax: https://sentido-labs.com/en/library/cedro/202106171400/
There is another language call C3 that “is a C-like language striving to be an evolution of C, rather than a completely new language”: https://github.com/c3lang/c3c
If you have the time, I’d like to hear which things you miss in C. There might be something I did not imagine that could be added to Cedro.
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Are Hoistings Possible for C++?
Off the top of my head, cc99 and c3 are two C dialects that both can do this.
- C3C - Compiler for the c3 language
- The case against an alternative to C
xvm
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Implementing arrays (and hash tables and ..) in a minimal ML with a C API
Have a look at the ecstasy library for the language definitions of these types.
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Polymorphic static members
2) Funky interfaces: This is an Ecstasy interface that declares abstract static members (e.g. functions), which can then be implemented on any class and overridden on any sub-class, such that they can be invoked by type (instead of this), and virtually resolved (late bound at runtime) based on the type known at compile time. The best known example, of course, is Hashable, because it has to guarantee that a type implements both equals() and hashCode() on the same class, and the implementation is tied to the type, and not to the this. (C# added a similar feature last year in version 11.)
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How do you parse function calls?
I'm just going to warn you in advance that invocation is one of the hardest things in the compiler to make easy. In other words, the nicer your language's "developer experience" is around invocation, the more hell you're going to have to go through to get there. The AST nodes for Name( (NameExpression) and Invoke( (InvocationExpression) alone are 7kloc in the Ecstasy implementation, for example -- but the result is well worth it.
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What are some important differences between the popular versions of OOP (e.g. Java, Python) vs. the purist's versions of OOP (e.g. Smalltalk)?
Ecstasy uses message passing automatically behind the scenes for asynchronous calls, but the message passing isn't visible at the language level (i.e. there is no "message object" or something like that visible). Basically, all Ecstasy code is executing on a fiber inside a service, and services are all running concurrently, so from any service realm to any service realm, the communication is by message.
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Is your language solving a real world problem?
Regarding Ecstasy, we did not set out to build a new language; we actually set out to solve a real world problem. Specifically, we wanted to be able to dramatically improve the density of workloads in data centers, by at least two orders of magnitude in the case of lightly used applications. Our initial goal was to create a runtime design that would support 10,000 stateful application instances on a single server. Let's call it the "a10k" problem 🤣 ... a tribute to the c10k problem from 1999. We refer to our goal as "zero carbon compute", i.e. we want to push the power and hardware cost for an application to as close to zero as possible; you can't reach zero, but you can get close. If we succeed, we will help reduce the electricity used in data centers over the next few decades by a significant percentage.
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How do you tokenize multi char tokens.
Generally, left to right, one character at a time. If you’re looking for example code, here’s a simple hand-built lexer.
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Have you written your own language in itself yet?
Parts of Ecstasy are now implemented in Ecstasy. Here's the Lexer, for example.
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Top programming languages created in the 2010's on GitHub by stars
Ecstasy
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What languages have been created *specifically* for the purpose of being JIT-compiled?
Ecstasy and the xvm were designed assuming an adaptive runtime compiler (similar in concept to the Hotspot compiler for Java), but not necessarily using a JIT.
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What are you doing about async programming models? Best? Worst? Strengths? Weaknesses?
A Future reference has the various capabilities that you'd imagine, taking lambdas for thenDo(), whenComplete(), etc. The reference, in the above example, is a local variable, so you just obtain it using the C-style & operator:
What are some alternatives?
durin - the Dependent Unboxed higher-oRder Intermediate Notation
seed7 - Source code of Seed7
poprc - A Compiler for the Popr Language
list-exp - Regular expression-like syntax for list operations [Moved to: https://github.com/phenax/elxr]
librope - UTF-8 rope library for C
kuroko - Dialect of Python with explicit variable declaration and block scoping, with a lightweight and easy-to-embed bytecode compiler and interpreter.
SinScheme - Sinister's Scheme Compiler!
TablaM - The practical relational programing language for data-oriented applications
oasis - a small statically-linked linux system
ghc - Mirror of the Glasgow Haskell Compiler. Please submit issues and patches to GHC's Gitlab instance (https://gitlab.haskell.org/ghc/ghc). First time contributors are encouraged to get started with the newcomers info (https://gitlab.haskell.org/ghc/ghc/wikis/contributing).
lisp - A lisp JIT compiler and interpreter built with cranelift.
RustScript2 - RustScript is a functional scripting language with as much relation to Rust as Javascript has to Java.