bytestring
rlua
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bytestring | rlua | |
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15 | 13 | |
283 | 1,676 | |
1.1% | 1.1% | |
7.9 | 8.2 | |
11 days ago | 3 months ago | |
Haskell | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bytestring
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RunWithScissors() (2009)
The documentation is itself fairly funny, for those who don’t care to click ahead:
> This "function" has a superficial similarity to ‘unsafePerformIO’ but it is in fact a malevolent agent of chaos. It unpicks the seams of reality (and the IO monad) so that the normal rules no longer apply. It lulls you into thinking it is reasonable, but when you are not looking it stabs you in the back and aliases all of your mutable buffers. The carcass of many a seasoned Haskell programmer lie strewn at its feet.
> Witness the trail of destruction:
https://github.com/haskell/bytestring/commit/71c4b438c675aa360c79d79acc9a491e7bbc26e7
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Monthly Hask Anything (July 2022)
If you bring in efficient strings from bytestring, densely packed arrays from vector, and an in-place sort from vector-algorithms, you can bring it down to 275ms (uses 19MB of mem).
- Some light investigation regarding ByteString's IsString instance, and its conclusions
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Haskell - Important Libraries
bytestring
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[ANNOUNCE] GHC 9.2.2 is now available!
Note that this release is broken for Windows.
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Beginner level tutorial - bytestring
I've opened https://github.com/haskell/bytestring/issues/455 so the situation can be improved. You're very welcome to chime in on the discussion or to contribute some of the missing documentation yourself! :)
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bytestring-0.11.2.0
Highlights from the changelog:
- [Haskell]
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Dragging Haskell Kicking and Screaming into the Century of the Fruitbat :: Reasonably Polymorphic
Well, ByteString in particular should not have an IsString instance in a new report. That's pretty clear by https://github.com/haskell/bytestring/issues/140 : the concensus is that there is no good solution right now, but it should not have gotten an IsString instance in the first place. If a theoretical new Haskell Report 202x includes OverloadedStrings (as it should) to handle string literals analogously to numeric literals, I'd expect it to not give ByteString (which is really just a collection of octets) an IsString instance, with all it's issues and rattail due to the encoding question being implicitized.
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How can Haskell programmers tolerate Space Leaks?
Standard streaming libraries. They are being written by people that make the effort to understand performance and I have a hope that they make sure their streams run in linear space under any optimizations. It is curious and unsettling that we have standard lazy text and byte streams at the same time — and the default lazy lists, of course. I have been doing some work on byte streams and what I found out is that there is no way to check that your folds are actually space constant even if the value in question is a primitive, like say a byte — thunks may explode and then collapse over the run time of a single computation, defying any effort at inspection.
rlua
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Rust and Lua api
There's the rlua package for running lua in your rust app: https://github.com/amethyst/rlua
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What is your favourite Rust specific feature that you miss in other languages?
Some sys crates do embed the source files, like rlua for example.
- Hey Rustaceans! Got an easy question? Ask here (9/2022)!
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Lua: Good, Bad, and Ugly Parts
[1] - https://github.com/amethyst/rlua/blob/master/examples/guided_tour.rs
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I hate automod and have a question
Yes though, given that a CCleaner/BleachBit-style situation is going to be I/O-bound, I'd probably go with rlua, PyO3, or rust-cpython for plugins.
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Ketos: Lisp dialect scripting and extension language for Rust programs
I wrote up some rust low-level bindings for guile [1]. The problem is that Guile liberally uses setjmp/longjmp, which breaks rust destructors. It might be possible to fix this by wrapping every call the way rlua does [2], but I'm not familiar enough with Guile to know.
1: https://github.com/ysimonson/guile-sys
2: https://github.com/amethyst/rlua/issues/21
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
And.. another binding finally called rlua https://github.com/amethyst/rlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
- Embedding Lisp in C++ – A Recipe
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I open sourced a game I just released on Steam, written in Lua
Janet is what introduced me to Fennel. Conjure [1] sold me on Fennel over Janet. The Neovim community is rallying around Lua.
(And in fact, what sold me on Rust was its truly excellent Lua FFI support [2].)
[1]: https://github.com/Olical/conjure
[2]: https://github.com/amethyst/rlua
What are some alternatives?
bytestring-read - fast ByteString to number converting library
mlua
bytestring-typenats - Haskell ByteStrings annotated with type-level naturals for lengths
hlua - Rust library to interface with Lua
bytestring-builder - The new bytestring builder, packaged outside of GHC
janet - A dynamic language and bytecode vm
bytestring-tree-builder - A very efficient ByteString builder implementation based on the binary tree
kaboom.js - 💥 JavaScript game library
bytestring-delta - Simple binary diff/patch library for C and Haskell
bincode - A binary encoder / decoder implementation in Rust.
bytestring-plain - Plain byte strings (`ForeignPtr`-less `ByteString`s)
msgpack-rust - MessagePack implementation for Rust / msgpack.org[Rust]