byteorder
governance
byteorder | governance | |
---|---|---|
5 | 1 | |
938 | 14 | |
- | - | |
5.4 | 0.0 | |
about 1 month ago | over 2 years ago | |
Rust | ||
The Unlicense | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
byteorder
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Fedora to disallow CC0-licensed code
Ditto, I guess? :P (But obviously with the position on the Unlicense flipped.)
To address your indictment head-on: you suggesting the 0BSD as a better alternative is really missing my point. The 0BSD is not an alternative for my use case. The Unlicense is one of the very few overt "political" acts that I inject into the software I produce. Its purpose is to make a statement. The 0BSD doesn't do that IMO, so it's not actually an alternative that meets my advocacy goal.
You and Rick Moen seem to have the same apparent blind spot for this. See my conversation with him that started here (which might also clarify some aspects of my own position): https://github.com/docopt/docopt.rs/issues/1#issuecomment-42...
And finally, note that my dual licensing scheme is exactly a response to the "problems pointed out by quite a few people": https://github.com/BurntSushi/byteorder/issues/26
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Help with encoding variables of different types, taking into account endianness
If you want something more convenient and higher-level, you can (and frankly should) use the byteorder crate, which has a bunch of structures and traits to make dealing with byte order simpler. The only thing it's missing is the ability to adapt (wrap) a stream but that's about it.
- Rust Moderation Team Resigns
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Why does rust change the byteorder of integer types if I print them as hex
Of course in C you can get a pointer to the value and iterate over the raw bytes in memory to print them one at a time, but that's above and beyond just using %x. The easiest way to do this in Rust that I can think of is by using the byteorder crate.
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Read/Write only one byte?
If you're reading and writing numbers a lot, consider using byteorder. Otherwise, you can see how read_u8 and write_u8 are implemented.
governance
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Rust Moderation Team Resigns
I have used Rust for years, but I never bothered to look into the governance structure.
How are team members selected? Who picks new team members? Who has authority to kick someone off a team?
I can't find anything online, except this very bare-bones WIP stub. [1]
This seems to be a glaring oversight, I really thought that there were proper procedures in place.
Especially now, with Rust becoming more and more popular, the foundation in place for almost a year, and corporate interest flooding into the project, I would have expected procedures to already be in place.
There certainly seem to be other cracks in the system. See for example "I refuse to let Amazon define Rust" by Steve Klabnik, discussed at length on HN. [2]
[1] https://github.com/rust-lang/governance/blob/master/common/m...
[2] https://news.ycombinator.com/item?id=28513130
What are some alternatives?
serde - Serialization framework for Rust
xgb - The X Go Binding is a low-level API to communicate with the X server. It is modeled on XCB and supports many X extensions.
team - Rust teams structure
NCoC - No Code of Conduct: A Code of Conduct for Adults in Open Source Software
wingo - A fully-featured window manager written in Go.
bitvec - A crate for managing memory bit by bit
toml - TOML parser for Golang with reflection.
regex - An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
html5ever - High-performance browser-grade HTML5 parser