bytehound
electron-builder
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bytehound | electron-builder | |
---|---|---|
16 | 42 | |
3,856 | 13,345 | |
- | 0.7% | |
3.8 | 9.3 | |
9 months ago | 4 days ago | |
C | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bytehound
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My Rust program (Well, game) is leaking memory, 4MB/s.
I've found bytehound helpful for tracking memory leaks: https://github.com/koute/bytehound
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Show HN: I wrote a tool in Rust for tracking all allocations in a Linux process
Interesting approach. How is performance compared to something like https://github.com/koute/bytehound
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Introducing alloc-track: Precise memory profiling by stack trace and thread.
https://github.com/koute/bytehound is another tool in this space to be aware of
- Out of the loop: WASM for non-web projects
- Which gui crate would you suggest for a simple program?
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Implementing a C++ memory allocator to track our framework memory usage
Ot sure if it will fit your needs but maybe bytehound is worth looking into.
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Memory leak in a long running process.
I had a great success recently with https://github.com/koute/bytehound/issues/86
- Hi, I’m new in rust, I have some expirience with c# and its classes ans structs. I can’t find information about that is happend with struct in rust when I pass it to function argument. Are there some copy effect ?
- Does rust have a visual analysis tool for memory and performance like pprof of golang?
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Memory freed but not immediately
Try using this: https://github.com/koute/bytehound
electron-builder
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From a Day to 17 Minutes: How We’ve Dealt with Slow Build Times
The last step for each platform's build process is to upload the app to our GitHub releases repository. We automated this step from the beginning, but when we started creating builds for the new M1 chip Macs, we had to add a manual step. This involved merging files needed for the auto-updater to work with the M1 builds.
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Is macOS’s new XProtect behavioural security preparing to go live?
https://github.com/electron-userland/electron-builder/issues... that issue kinks to the PR that adds the automation.
It's a non-trivial thing to test, since it involves so many secrets and the notarization step can take over an hour, so I don't expect anyone here to actually want to look into it.
My original comment really was just venting my frustration, not a cry for help (but I might be crying soon if I can get to the bottom of this!).
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Uninstall the NightOwl macOS app now
> The ‘autoupdater’ does three things,
>
> - check the app for updates (using Sparkle)
> - report any crashes (using Sentry)
> - start a local HTTP proxy on port 40701 (this can be changed using the configuration json file in the app bundle).
>
> The latter is of course, not to be expected of any app on the machine, especially not one that just claims to be an auto updater.
Well, yes. And no.
For example, electron-builder [^0], a popular framework used for Electron app packaging and auto-updates, uses a local update server on Mac [^1] to add a more sane system backed by a more insane system, Squirrel.
[^0]: https://github.com/electron-userland/electron-builder
[^1]: https://github.com/electron-userland/electron-builder/blob/m...
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Looking for self-hosted auto update solution, working with GitLab.
The Project uses Electorn-Builder to package the app and Electorn-Updater to update.
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No keyboard? No problem. You can now use Bazecor without it! 😎
You can read about this issue here: https://github.com/electron-userland/electron-builder/issues/7114
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Spring Boot + Electron, a case study
Ostara is based off of electron-react-boilerplate and uses electron-builder to package the application.
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Electron - Not allowed to load local resource
Install electron and electron-builder
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Progress/Testing of code free I.F. engine
I believe Visual Studio Code uses Electron and posts releases on a regular basis. Maybe check their A quick Google search for "electron build github release" turns up "Electron Builder" https://www.electron.build/ I don't really know though; I've never used Electron.
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Is it worth bundling an Electron app with Puppeteer's Chromium if the main functionality is browser automation/scraper?
I also would like to have an NSIS installer so if it happens to package the Chromium executable along with my app, how can I accomplish that? I am using electron-builder.
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Can I build an electron app with just the binaries?
We use electron-builder at work.
What are some alternatives?
memory-profiler - A memory profiler for Linux. [Moved to: https://github.com/koute/bytehound]
cross-env
heaptrack - A heap memory profiler for Linux
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
goawk - A POSIX-compliant AWK interpreter written in Go, with CSV support
electronmon - 🖥 run, watch, and restart electron apps using magic
pprof - pprof is a tool for visualization and analysis of profiling data
obs-studio - OBS Studio - Free and open source software for live streaming and screen recording
heappy - heap profiler for rust
concurrently - Run commands concurrently. Like `npm run watch-js & npm run watch-less` but better.
pprof-rs - A Rust CPU profiler implemented with the help of backtrace-rs
iptvnator - :tv: Cross-platform IPTV player application with multiple features, such as support of m3u and m3u8 playlists, favorites, TV guide, TV archive/catchup and more.