busan
An actor implementation in Rust (by JohnMurray)
cudarc
Safe rust wrapper around CUDA toolkit (by coreylowman)
busan | cudarc | |
---|---|---|
2 | 4 | |
5 | 409 | |
- | - | |
6.1 | 7.3 | |
10 months ago | 7 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
busan
Posts with mentions or reviews of busan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-21.
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What's everyone working on this week (21/2023)?
I mentioned last week that I was implementing a simple load balancer in my actor system implementation to figure out what was missing. I spent most of my time fixing some bits around message sending, serializing actor addresses, and some bugs/cleanup.
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What's everyone working on this week (20/2023)?
Building out my first "pattern" (load balancer) in my actor system. Partly because the project is far enough along to be able to start building fun stuff and partly so I can find more missing bits that I haven't thought about (or forgot).
cudarc
Posts with mentions or reviews of cudarc.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-15.
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Rust Bindgen Issue (Struct _)
Instead I'm trying to follow along with the structure of cudarc (https://github.com/coreylowman/cudarc) which has done bindings for other Nvidia libraries. Their methodology seems much more straight forward.
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What's everyone working on this week (20/2023)?
Spooky unsafe CUDA GPGPU in pure Rust with experimental ptx ABI! I'd like to smooth it out with some safer abstractions to avoid too many raw unsafe kernel launches launches. I'm not exactly sure how many threads I can get, but seems like it's handling 16384 pretty well?
- Which crate for CUDA in Rust?
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In which circumstances is C++ better than Rust?
The next release of dfdx includes a CUDA device and implements many ops. The same dev created a new crate, cudarc, for a wrapper around CUDA toolkit.
What are some alternatives?
When comparing busan and cudarc you can also consider the following projects:
vault-server - Rust REST API server and white-label SolidJS UIs for semantic search and RAG/no-hallucination LLM-chat [Moved to: https://github.com/arguflow/arguflow]
tiny-ml - Basic neural networks for rust
krust-manifesto - Abstractions to write concise Kubernetes manifests using Rust
RustNet - A rust API (and solid.js frontend) for a neural net
minidb - A simple database for learning purposes
duchess - Silky smooth Java-Rust interop
Rust-vJoy-Manager - A virtual joystick manager and remapper.
bws - BWS is a Rust-powered Minecraft server framework, offering unparalleled performance, extendability, and reliability for creating your dream Minecraft experience.
intelli-shell - Like IntelliSense, but for shells