bumpalo VS rfcs

Compare bumpalo vs rfcs and see what are their differences.

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bumpalo rfcs
16 666
1,300 5,711
- 0.9%
7.5 9.8
21 days ago 3 days ago
Rust Markdown
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bumpalo

Posts with mentions or reviews of bumpalo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-17.
  • Rust vs Zig Benchmarks
    6 projects | news.ycombinator.com | 17 Jun 2023
    Long story short, heap allocation is painfully slow. Any sort of malloc will always be slower than a custom pool or a bump allocator, because it has a lot more context to deal with.

    Rust makes it especially hard to use custom allocators, see bumpalo for example [0]. To be fair, progress is being made in this area [1].

    Theoretically one can use a "handle table" as a replacement for pools, you can find relevant discussion at [2].

    [0] https://github.com/fitzgen/bumpalo

  • Rust Memory Management
    1 project | /r/rust | 4 Jun 2023
    There are ways to accomplish this as well. Different allocator libraries exist for this kind of scenario, namely bumpallo which allocates a larger block of memory from the kernel, and allocates quickly thereafter. That would amortize the cost of memory allocations in the way I think you're after?
  • Custom allocators in Rust
    4 projects | /r/rust | 6 Apr 2023
  • A C Programmers take on Rust.
    6 projects | /r/rust | 9 Sep 2022
    Meaning, storing a lot of things in the same block of allocated memory? Vec is a thing, you know. There's also a bump allocator library.
  • Hypothetical scenario - What would be better - C, C++ or Rust? (Read desc.)
    1 project | /r/cpp | 1 Aug 2022
    There are data structures like slotmap, and relatively low-level crates like bumpalo. This is not to say that either fits your use case, just that you definitely have access to the necessary parts to fit what you describe.
  • Implementing "Drop" manually to show progress
    1 project | /r/rust | 4 May 2022
    Sometimes you can put everything in a bump allocator, then when you're done, free the entire bump allocator in one go. https://docs.rs/bumpalo/
  • Any languages doing anything interesting with allocators?
    4 projects | /r/ProgrammingLanguages | 23 Feb 2022
    This is useful with crates like bumpalo which give you bump-allocation arenas whose lifetimes are tied to the objects they allocate.
  • I’m Porting the TypeScript Type Checker Tsc to Go
    8 projects | news.ycombinator.com | 25 Jan 2022
    TSC doesn't need to "stick around", right? Just a run-once and the program is over?

    In those cases, https://github.com/fitzgen/bumpalo works amazingly as an arena. You can pretty much forget about reference counting and have direct references everywhere in your graph. The disadvantage is that it's hard to modify your tree without leaving memory around.

    We use it extensively in http://github.com/dioxusLabs/dioxus and don't need to worry about Rc anywhere in the graph/diffing code.

  • Allocating many Boxes at once
    2 projects | /r/rust | 12 Jan 2022
    Probably bumpalo, but then its Box will have a lifetime parameter - bumpalo::boxed::Box<'a, dyn MyTrait>
  • Graydon Hoare: What's next for language design? (2017)
    4 projects | news.ycombinator.com | 21 Nov 2021
    Strictly speaking, Rust doesn't need this as a built-in language feature, because its design allows it to be implemented as a third-party library: https://docs.rs/bumpalo

    The biggest problem is that there's some awkwardness around RAII; I'm not sure whether that could have been avoided with a different approach.

    Of course, ideally you'd want it to be compatible with the standard-library APIs that allocate. This is implemented, but is not yet at the point where they're sure they won't want to make backwards-incompatible changes to it, so you can only use it on nightly. https://doc.rust-lang.org/stable/std/alloc/trait.Allocator.h...

    Or are you suggesting that the choice of allocator should be dynamically scoped, so that allocations that occur while the bump allocator is alive automatically use it even if they're in code that doesn't know about it? I think it's not possible for that to be memory-safe; all allocations using the bump allocator need to know about its lifetime, so that they can be sure not to outlive it, which would cause use-after-free bugs. I'm assuming that Odin just makes the programmer responsible for this, and if they get it wrong then memory corruption might occur; for a memory-safe language like Rust, that's not acceptable.

rfcs

Posts with mentions or reviews of rfcs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-25.
  • Ask HN: What April Fools jokes have you noticed this year?
    1 project | news.ycombinator.com | 1 Apr 2024
    RFC: Add large language models to Rust

    https://github.com/rust-lang/rfcs/pull/3603

  • Rust to add large language models to the standard library
    1 project | news.ycombinator.com | 1 Apr 2024
  • Why does Rust choose not to provide `for` comprehensions?
    1 project | news.ycombinator.com | 11 Mar 2024
    Man, SO and family has really gone downhill. That top answer is absolutely terrible. In fact, if you care, you can literally look at the RFC discussion here to see the actual debate: https://github.com/rust-lang/rfcs/pull/582

    Basically, `for x in y` is kind of redundant, already sorta-kinda supported by itertools, and there's also a ton of macros that sorta-kinda do it already. It would just be language bloat at this point.

    Literally has nothing to do with memory management.

  • Coroutines in C
    4 projects | news.ycombinator.com | 25 Feb 2024
  • Uv: Python Packaging in Rust
    9 projects | news.ycombinator.com | 15 Feb 2024
    Congrats!

    > Similarly, uv does not yet generate a platform-agnostic lockfile. This matches pip-tools, but differs from Poetry and PDM, making uv a better fit for projects built around the pip and pip-tools workflows.

    Do you expect to make the higher level workflow independent of requirements.txt / support a platform-agnostic lockfile? Being attached to Rye makes me think "no".

    Without being platform agnostic, to me this is dead-on-arrival and unable to meet the "Cargo for Python" aim.

    > uv supports alternate resolution strategies. By default, uv follows the standard Python dependency resolution strategy of preferring the latest compatible version of each package. But by passing --resolution=lowest, library authors can test their packages against the lowest-compatible version of their dependencies. (This is similar to Go's Minimal version selection.)

    > uv allows for resolutions against arbitrary target Python versions. While pip and pip-tools always resolve against the currently-installed Python version (generating, e.g., a Python 3.12-compatible resolution when running under Python 3.12), uv accepts a --python-version parameter, enabling you to generate, e.g., Python 3.7-compatible resolutions even when running under newer versions.

    This is great to see though!

    I can understand it being a flag on these lower level, directly invoked dependency resolution operations.

    While you aren't onto the higher level operations yet, I think it'd be useful to see if there is any cross-ecosystem learning we can do for my MSRV RFC: https://github.com/rust-lang/rfcs/pull/3537

    How are you handling pre-releases in you resolution? Unsure how much of that is specified in PEPs. Its something that Cargo is weak in today but we're slowly improving.

  • RFC: Rust Has Provenance
    3 projects | news.ycombinator.com | 31 Jan 2024
  • The bane of my existence: Supporting both async and sync code in Rust
    4 projects | news.ycombinator.com | 19 Jan 2024
    In the early days of Rust there was a debate about whether to support "green threads" and in doing that require runtime support. It was actually implemented and included for a time but it creates problems when trying to do library or embedded code. At the time Go for example chose to go that route, and it was both nice (goroutines are nice to write and well supported) and expensive (effectively requires GC etc). I don't remember the details but there is a Rust RFC from when they removed green threads:

    https://github.com/rust-lang/rfcs/blob/0806be4f282144cfcd55b...

  • Why stdout is faster than stderr?
    2 projects | news.ycombinator.com | 10 Jan 2024
    I did some more digging. By RFC 899, I believe Alex Crichton meant PR 899 in this repo:

    https://github.com/rust-lang/rfcs/pull/899

    Still, no real discussion of why unbuffered stderr.

  • Go: What We Got Right, What We Got Wrong
    22 projects | news.ycombinator.com | 4 Jan 2024
  • Ask HN: What's the fastest programming language with a large standard library?
    9 projects | news.ycombinator.com | 26 Dec 2023
    Rust has had a stable SIMD vector API[1] for a long time. But, it's architecture specific. The portable API[2] isn't stable yet, but you probably can't use the portable API for some of the more exotic uses of SIMD anyway. Indeed, that's true in .NET's case too[3].

    Rust does all this SIMD too. It just isn't in the standard library. But the regex crate does it. Indeed, this is where .NET got its SIMD approach for multiple substring search from in the first place[4]. ;-)

    You're right that Rust's standard library is conservatively vectorized though[5]. The main thing blocking this isn't the lack of SIMD availability. It's more about how the standard library is internally structured, and the fact that things like substring search are not actually defined in `std` directly, but rather, in `core`. There are plans to fix this[6].

    [1]: https://doc.rust-lang.org/std/arch/index.html

    [2]: https://doc.rust-lang.org/std/simd/index.html

    [3]: https://github.com/dotnet/runtime/blob/72fae0073b35a404f03c3...

    [4]: https://github.com/dotnet/runtime/pull/88394#issuecomment-16...

    [5]: https://github.com/BurntSushi/memchr#why-is-the-standard-lib...

    [6]: https://github.com/rust-lang/rfcs/pull/3469

What are some alternatives?

When comparing bumpalo and rfcs you can also consider the following projects:

rust-phf - Compile time static maps for Rust

rust - Empowering everyone to build reliable and efficient software.

generational-arena - A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.

bubblewrap - Low-level unprivileged sandboxing tool used by Flatpak and similar projects

hashbrown - Rust port of Google's SwissTable hash map

crates.io - The Rust package registry

moonfire-nvr - Moonfire NVR, a security camera network video recorder

polonius - Defines the Rust borrow checker.

feel

Rust-for-Linux - Adding support for the Rust language to the Linux kernel.

grenad - Tools to sort, merge, write, and read immutable key-value pairs :tomato:

rust-gc - Simple tracing (mark and sweep) garbage collector for Rust