bump.ts
Kaetram-Open
bump.ts | Kaetram-Open | |
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2 | 8 | |
21 | 498 | |
- | 2.0% | |
5.2 | 9.7 | |
3 months ago | 4 months ago | |
TypeScript | TypeScript | |
MIT License | Mozilla Public License 2.0 |
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bump.ts
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Any tips on algorithmns I could use to solve collisions between 2 moving rectanges?
Looks like you're doing web so you might be interested in the typescript port of bump.
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bump.ts: a TypeScript port of the brilliant bump.lua collision check library
Here a link to the repo for anyone interested: https://github.com/hood/bump.ts
Kaetram-Open
What are some alternatives?
pico8-bump.lua - A collision detection library for Lua, adapted for PICO-8
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
bump.lua - A collision detection library for Lua
super-auto-pets-db - This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.
colyseus - ⚔ Multiplayer Framework for Node.js
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
DuckEngine - A 2D Game Engine for the web.
symphony-of-empires - Symphony of the Empires is a RTS strategy game and map game.
2d-videogame-in-assemblyscript - Demo 2D videogame in AssemblyScript 🚀
gm-games - Basketball GM, Football GM, and ZenGM Hockey are single-player sports management simulation games, made entirely in client-side JavaScript. [Moved to: https://github.com/zengm-games/zengm]
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
LandOfTheRair - Land of the Rair is a full-blown MORPG styled like the MUDs of olde, featuring hours upon hours of gameplay.