buildtool
libplanet
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buildtool | libplanet | |
---|---|---|
1 | 2 | |
1,092 | 496 | |
2.4% | 0.8% | |
7.5 | 9.8 | |
4 months ago | 1 day ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
buildtool
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Publish game to Steam AND Itch.io? [is there a problem?]
If you are using Unity, this also helps tons https://github.com/superunitybuild/buildtool
libplanet
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Ubisoft-backed Blockchain RPG Lets Players ‘Fork’ the Game - Decrypt
What elements of the game are stored on the blockchain? Is gameplay itself on the blockchain, all items, only certain items, spells, potions? Everything is stored on the blockchain. We've been working on a new blockchain engine to make this as easy as possible: https://github.com/planetarium/libplanet.
- planetarium/libplanet: .NET Library for Serverless Multiplayer Game
What are some alternatives?
OpenKCC - Open Source Kinematic Character Controller for Unity
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
FontainebleauDemo - Fontainebleau demo
univoice - Voice chat/VoIP solution for unity.
Zenject - Dependency Injection Framework for Unity3D
Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer
UnityTools - A small collection of tools that multiple projects make use of.
NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"
Medicine - Code-driven component injection toolkit for Unity.