buildtool
UnityTools
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buildtool | UnityTools | |
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1 | 2 | |
1,092 | 42 | |
2.4% | - | |
7.5 | 2.7 | |
4 months ago | 11 months ago | |
C# | C# | |
MIT License | BSD Zero Clause License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
buildtool
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Publish game to Steam AND Itch.io? [is there a problem?]
If you are using Unity, this also helps tons https://github.com/superunitybuild/buildtool
UnityTools
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Have you ever wanted to smoothly go from perspective to orthographic?
If you're interested in the source, the component is here, and the small custom editor that adds the buttons in play mode is here. (Questions/PRs/CC/etc are welcome if you're bored or curious!)
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I feature creeped the heck out of t3ssel8r's awesome Animation Personality / Second Order Dynamics concept!
The majority of all that is in this file: https://github.com/cmdwtf/UnityTools/blob/main/Editor/Graph.cs
What are some alternatives?
OpenKCC - Open Source Kinematic Character Controller for Unity
sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas
FontainebleauDemo - Fontainebleau demo
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming
Zenject - Dependency Injection Framework for Unity3D
MyBox - MyBox is a set of attributes, tools and extensions for Unity
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
unity-texture-packer - :hammer: Utility to combine color channels from different textures into a single output.
ChromaTower - A hyper-casual mobile game exercise, heavily influenced by Voodoo's "Helix Jump"